blender/intern/cycles/kernel/closure
Sergey Sharybin 51e2844387 Cycles: Fix wrong behavior of sharpness in Cubic SSS
Was giving difference when using sharpness of 1.0 and 0.999 even though the
result was expected to be really close to each other.

This SSS profile will probably be removed in the future in favor of more
physically bases Burley, but for the time being don't see anything wrong
fixing an existing code.
2017-11-20 11:40:55 +01:00
..
alloc.h Fix T53270: crash with multiscatter GGX after recent refactoring. 2017-11-09 20:28:00 +01:00
bsdf_ashikhmin_shirley.h Cycles: Consider GGX/Beckmann/Ashikhmin of 0 roughness a singular ray 2016-12-14 11:04:02 +01:00
bsdf_ashikhmin_velvet.h Cycles: Implement denoising option for reducing noise in the rendered image 2017-05-07 14:40:58 +02:00
bsdf_diffuse_ramp.h Cycles: Implement denoising option for reducing noise in the rendered image 2017-05-07 14:40:58 +02:00
bsdf_diffuse.h Cycles: Implement denoising option for reducing noise in the rendered image 2017-05-07 14:40:58 +02:00
bsdf_hair.h Fix T50075: Assert during debug render of hair_geom_transmission.blend 2016-12-01 12:11:11 +01:00
bsdf_microfacet_multi_impl.h Fix Cycles multi scatter GGX different render results with Clang and GCC. 2017-07-23 23:25:12 +02:00
bsdf_microfacet_multi.h Fix Cycles multi scatter GGX different render results with Clang and GCC. 2017-07-23 23:25:12 +02:00
bsdf_microfacet.h Fix part of T53038: principled BSDF clearcoat weight has no effect with 0 roughness. 2017-10-18 23:35:54 +02:00
bsdf_oren_nayar.h Cycles: Implement denoising option for reducing noise in the rendered image 2017-05-07 14:40:58 +02:00
bsdf_phong_ramp.h Cycles: Implement denoising option for reducing noise in the rendered image 2017-05-07 14:40:58 +02:00
bsdf_principled_diffuse.h Fix T51956: color noise with principled sss, radius 0 and branched path. 2017-07-02 19:21:08 +02:00
bsdf_principled_sheen.h Cycles: Implement denoising option for reducing noise in the rendered image 2017-05-07 14:40:58 +02:00
bsdf_reflection.h Cycles: refactor kernel closure storage to use structs per closure type. 2016-07-31 02:34:43 +02:00
bsdf_refraction.h Cycles: refactor kernel closure storage to use structs per closure type. 2016-07-31 02:34:43 +02:00
bsdf_toon.h Cycles: Implement denoising option for reducing noise in the rendered image 2017-05-07 14:40:58 +02:00
bsdf_transparent.h Code refactor: sum transparent and absorption weights outside closures. 2017-11-05 18:13:44 +01:00
bsdf_util.h Squashed commit of the following: 2017-04-18 11:43:09 +02:00
bsdf.h Cycles: Refactor closure roughness detection to fix a potential bug with Denoising of specular shaders 2017-11-14 04:17:54 +01:00
bssrdf.h Cycles: Fix wrong behavior of sharpness in Cubic SSS 2017-11-20 11:40:55 +01:00
emissive.h Code refactor: remove emission and background closures, sum directly. 2017-11-05 18:13:44 +01:00
volume.h Code refactor: sum transparent and absorption weights outside closures. 2017-11-05 18:13:44 +01:00