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Stuart Broadfoot 638b084f82 Cycles Hair: Strand Minimum Pixel Size
Code is added to restrict the pixel size of strands in cycles. It works best with ribbon primitives and a preset for these is included. It uses distance dependent expansion of the strands and then stochastic strand removal to give a fading. To prevent a slowdown for triangle mesh objects in the BVH an extra visibility flag has been added. It is also only applied for camera rays.

The strand width settings are also changed, so that the particle size is not included in the width calculation. Instead there is a separate particle system parameter for width scaling.
2013-04-15 21:38:31 +00:00
build_files code cleanup: minor changes, clang checker option for exact size matches and use vector functions. 2013-04-14 12:01:12 +00:00
doc BGE: Adding mipmapping control to bge.render via bge.render.setMipmapping() and bge.render.getMipmapping(). 2013-04-14 00:40:24 +00:00
extern Make it so FATAL messages from libmv are print to the console 2013-04-15 10:02:33 +00:00
intern Cycles Hair: Strand Minimum Pixel Size 2013-04-15 21:38:31 +00:00
release add back attribution field from script. 2013-04-15 11:29:31 +00:00
source Cycles Hair: Strand Minimum Pixel Size 2013-04-15 21:38:31 +00:00
CMakeLists.txt CMake: add LLVM_STATIC as cmake build option, so linux distributions can link 2013-04-15 16:18:35 +00:00
COPYING == docs == 2010-10-13 14:44:22 +00:00
GNUmakefile correct too-big allocation in mesh beautify. 2013-04-01 07:57:33 +00:00
SConstruct Merged changes in the trunk up to revision 55546. 2013-03-24 12:13:13 +00:00