blender/source/gameengine/PyDoc/WhatsNew.py
Kester Maddock 7b2567924b Switch fixed time system. Logic updates should now happen at 30Hz, physics at 60Hz. (By default, use Python to set.) Some actuators still run at framerate (IPO, Action) for nice smooth animation, and an excuse to buy high end hardware.
Keyboard sensors can now hook escape key.  Ctrl-Break can be used from within blender if you've forgotten an end game actuator.

Fixed a stupid bug preventing some actuators working (like TrackTo).
2004-10-16 11:41:50 +00:00

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702 B
Python

# $Id$
"""
New Python Functionality in this Version of Blender
===================================================
This document lists what has been changed in the Game Engine Python API.
Blender CVS
------------
- Added tic rate methods to L{GameLogic}
Blender 2.34
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- Added getType() and setType() to L{BL_ActionActuator} and L{KX_SoundActuator} (sgefant)
- New Scene module: L{KX_Scene}
- New Camera module: L{KX_Camera}
- New Light module: L{KX_Light}
- Added attributes to L{KX_GameObject}, L{KX_VertexProxy}
- L{KX_SCA_AddObjectActuator}.setObject(), L{KX_TrackToActuator}.setObject() and
L{KX_SceneActuator}.setCamera() now accept L{KX_GameObject}s as parameters
"""