blender/release/scripts/startup
Sergey Sharybin 8850775ce8 Sequencer: Add option to use absolute mask animation time
This is handy for cases when mask is created on top of the edit and
used for tasks like color grading and other enhancement.

That was the main purpose of the masks which was totally broken in
6786ef6. Now it's possible to have masks created as both a part of
input movie roto process (which then better be re-mapped to the strip
timing) and as a grading tool (which should be using scene timing
for the animation).

Thanks artists from the Nieve for screaming about such a broken case.
2016-01-25 11:16:49 +01:00
..
bl_operators BMesh: select next can now step over existing selection 2016-01-13 04:05:27 +11:00
bl_ui Sequencer: Add option to use absolute mask animation time 2016-01-25 11:16:49 +01:00
keyingsets_builtins.py More UI message i18n fixes and improvements... 2013-03-10 17:42:08 +00:00
nodeitems_builtins.py Vector Transform node support for GLSL mode and the internal renderer 2016-01-23 15:39:31 +03:00