blender/intern/cycles/util
Brecht Van Lommel 66b1dfae89 Cycles: tweaks to properties and nodes
* Passes renamed to samples
* Camera lens radius renamed to aperature size/blades/rotation
* Glass and fresnel nodes input is now index of refraction
* Glossy and velvet fresnel socket removed
* Mix/add closure node renamed to mix/add shader node
* Blend weight node added for shader mixing weights

There is some version patching code for reading existing files, but it's not
perfect, so shaders may work a bit different.
2011-09-16 13:14:02 +00:00
..
CMakeLists.txt Cycles: OpenCL library is now dynamically loaded so that blender doesn't crash 2011-09-01 19:00:23 +00:00
util_algorithm.h Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later. 2011-04-27 11:58:34 +00:00
util_args.h Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later. 2011-04-27 11:58:34 +00:00
util_boundbox.h Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later. 2011-04-27 11:58:34 +00:00
util_cache.cpp Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later. 2011-04-27 11:58:34 +00:00
util_cache.h Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later. 2011-04-27 11:58:34 +00:00
util_color.h Cycles: 2011-08-28 13:55:59 +00:00
util_cuda.cpp Cycles: 2011-09-09 12:04:39 +00:00
util_cuda.h Cycles: some warning fixes, cpu device task tweaks, avoid unnecessary 2011-09-08 18:58:07 +00:00
util_debug.h Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later. 2011-04-27 11:58:34 +00:00
util_dynlib.cpp Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later. 2011-04-27 11:58:34 +00:00
util_dynlib.h Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later. 2011-04-27 11:58:34 +00:00
util_foreach.h Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later. 2011-04-27 11:58:34 +00:00
util_function.h Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later. 2011-04-27 11:58:34 +00:00
util_hash.h Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later. 2011-04-27 11:58:34 +00:00
util_image.h Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later. 2011-04-27 11:58:34 +00:00
util_list.h Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later. 2011-04-27 11:58:34 +00:00
util_map.h Cycles: first batch of windows build fixes, not quite there yet. 2011-05-03 18:29:11 +00:00
util_math.h Cycles: use workgroup size from opencl, attempt to fix issue with apple opencl. 2011-09-05 12:24:28 +00:00
util_md5.cpp Cycles: 2011-09-03 10:49:54 +00:00
util_md5.h Cycles: 2011-09-03 10:49:54 +00:00
util_opencl.c Cycles: fix opencl device bug that crashed on windows. Now shows diffuse 2011-09-01 22:40:52 +00:00
util_opencl.h Cycles: some warning fixes, cpu device task tweaks, avoid unnecessary 2011-09-08 18:58:07 +00:00
util_opengl.h Cycles: build without GLUT test app by default. 2011-05-01 10:00:21 +00:00
util_param.h Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later. 2011-04-27 11:58:34 +00:00
util_path.cpp Cycles: 2011-09-12 13:13:56 +00:00
util_path.h Cycles: 2011-09-12 13:13:56 +00:00
util_progress.h Cycles: tweaks to properties and nodes 2011-09-16 13:14:02 +00:00
util_set.h Cycles: first batch of windows build fixes, not quite there yet. 2011-05-03 18:29:11 +00:00
util_string.cpp Cycles: compile opencl kernels in non-blocking thread, and don't crash on 2011-09-02 00:10:03 +00:00
util_string.h Cycles: compile opencl kernels in non-blocking thread, and don't crash on 2011-09-02 00:10:03 +00:00
util_system.cpp Cycles: some warning fixes, cpu device task tweaks, avoid unnecessary 2011-09-08 18:58:07 +00:00
util_system.h Cycles: some warning fixes, cpu device task tweaks, avoid unnecessary 2011-09-08 18:58:07 +00:00
util_thread.h Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later. 2011-04-27 11:58:34 +00:00
util_time.cpp Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later. 2011-04-27 11:58:34 +00:00
util_time.h Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later. 2011-04-27 11:58:34 +00:00
util_transform.cpp Cycles: hook up the CMake build system. 2011-04-28 13:47:27 +00:00
util_transform.h Cycles: optimizations for instances in scene updates before render starts, 2011-09-02 16:15:18 +00:00
util_types.h Cycles: 2011-08-28 13:55:59 +00:00
util_vector.h Cycles: clang build fixes. 2011-08-10 19:45:08 +00:00
util_view.cpp Cycles: fix compile error for cycles_test. 2011-05-31 09:47:19 +00:00
util_view.h Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later. 2011-04-27 11:58:34 +00:00
util_xml.h Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later. 2011-04-27 11:58:34 +00:00