forked from bartvdbraak/blender
187 lines
5.9 KiB
Plaintext
187 lines
5.9 KiB
Plaintext
# Microsoft Developer Studio Project File - Name="decimation" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Static Library" 0x0104
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CFG=decimation - Win32 Debug
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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!MESSAGE
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!MESSAGE NMAKE /f "decimation.mak".
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!MESSAGE
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!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE
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!MESSAGE NMAKE /f "decimation.mak" CFG="decimation - Win32 Debug"
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!MESSAGE
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!MESSAGE Possible choices for configuration are:
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!MESSAGE
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!MESSAGE "decimation - Win32 Release" (based on "Win32 (x86) Static Library")
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!MESSAGE "decimation - Win32 Debug" (based on "Win32 (x86) Static Library")
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!MESSAGE
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# Begin Project
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# PROP AllowPerConfigDependencies 0
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# PROP Scc_ProjName ""
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# PROP Scc_LocalPath ""
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CPP=cl.exe
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RSC=rc.exe
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!IF "$(CFG)" == "decimation - Win32 Release"
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 0
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# PROP Output_Dir "..\..\..\..\obj\windows\intern\decimation"
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LINK32=link.exe -lib
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LIB32=link.exe -lib
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# ADD BASE LIB32 /nologo
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SOURCE="$(InputPath)"
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PostBuild_Cmds=ECHO Copying header files XCOPY /Y ..\..\extern\*.h ..\..\..\..\..\lib\windows\decimation\include\ ECHO Copying lib XCOPY /Y ..\..\..\..\obj\windows\intern\decimation\*.lib ..\..\..\..\..\lib\windows\decimation\lib\*.a ECHO Done
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!ELSEIF "$(CFG)" == "decimation - Win32 Debug"
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# PROP Output_Dir "..\..\..\..\obj\windows\intern\decimation\debug"
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LINK32=link.exe -lib
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# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
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# ADD CPP /nologo /W4 /Gm /GX /ZI /Od /I "..\..\..\..\..\lib\windows\container\include\\" /I "..\..\..\..\..\lib\windows\memutil\include\\" /I "..\..\..\..\..\lib\windows\moto\include\\" /I"..\..\..\moto\include" /I"..\..\..\memutil" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /FD /GZ /c
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LIB32=link.exe -lib
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# ADD BASE LIB32 /nologo
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# ADD LIB32 /nologo /out:"..\..\..\..\obj\windows\intern\decimation\debug\libdecimation.lib"
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# Begin Special Build Tool
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SOURCE="$(InputPath)"
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PostBuild_Cmds=ECHO Copying header files XCOPY /Y ..\..\extern\*.h ..\..\..\..\..\lib\windows\decimation\include\ ECHO Copying lib XCOPY /Y ..\..\..\..\obj\windows\intern\decimation\debug\*.lib ..\..\..\..\..\lib\windows\decimation\lib\debug\*.a ECHO Copying Debug info. XCOPY /Y ..\..\..\..\obj\windows\intern\decimation\debug\vc60.* ..\..\..\..\..\lib\windows\decimation\lib\debug\ ECHO Done
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!ENDIF
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# Begin Target
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# Name "decimation - Win32 Release"
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# Name "decimation - Win32 Debug"
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# Begin Group "intern"
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# PROP Default_Filter ""
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# Begin Source File
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SOURCE=..\..\intern\LOD_decimation.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\..\intern\LOD_DecimationClass.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\intern\LOD_EdgeCollapser.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\..\intern\LOD_EdgeCollapser.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\intern\LOD_ExternBufferEditor.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\intern\LOD_ExternNormalEditor.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\..\intern\LOD_ExternNormalEditor.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\intern\LOD_FaceNormalEditor.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\..\intern\LOD_FaceNormalEditor.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\intern\LOD_ManMesh2.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\..\intern\LOD_ManMesh2.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\intern\LOD_MeshBounds.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\intern\LOD_MeshException.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\intern\LOD_MeshPrimitives.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\..\intern\LOD_MeshPrimitives.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\intern\LOD_QSDecimator.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\..\intern\LOD_QSDecimator.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\intern\LOD_Quadric.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\intern\LOD_QuadricEditor.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\..\intern\LOD_QuadricEditor.h
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# End Source File
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# End Group
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# Begin Group "extern"
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# PROP Default_Filter ""
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# Begin Source File
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SOURCE=..\..\extern\LOD_decimation.h
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# End Source File
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# End Group
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# End Target
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# End Project
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