blender/source/gameengine/Physics/Bullet
Erwin Coumans 4a5826fa83 Patch from Charlie:
Cleared the python dictionary at the end of the game engine, should fix some issues,
also reverted the python controller changes, related to this

This should fix the following bugs:
[ #3789 ]
[ #3815 ]

possiblyy fixes:
[ #3834 ]
2006-05-13 23:31:36 +00:00
..
CcdPhysicsController.cpp - Added support for kinematic objects (interaction between rigidbodies), deriving linear/angular velocity from previous transform/current transform and deltatime. 2006-05-11 00:13:42 +00:00
CcdPhysicsController.h - Added support for kinematic objects (interaction between rigidbodies), deriving linear/angular velocity from previous transform/current transform and deltatime. 2006-05-11 00:13:42 +00:00
CcdPhysicsEnvironment.cpp Patch from Charlie: 2006-05-13 23:31:36 +00:00
CcdPhysicsEnvironment.h - fixed Bullet noResponse/ghost mode 2006-04-28 00:08:18 +00:00
Makefile Support for 'Bullet' in the Makefiles. Enable with: 2005-08-18 06:07:02 +00:00
SConscript ==SCons== 2006-02-07 21:24:36 +00:00