forked from bartvdbraak/blender
e12c08e8d1
Apply clang format as proposed in T53211. For details on usage and instructions for migrating branches without conflicts, see: https://wiki.blender.org/wiki/Tools/ClangFormat
573 lines
15 KiB
C++
573 lines
15 KiB
C++
/*
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* Copyright 2011-2013 Blender Foundation
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include <stdio.h>
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#include "render/buffers.h"
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#include "render/camera.h"
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#include "device/device.h"
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#include "render/scene.h"
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#include "render/session.h"
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#include "render/integrator.h"
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#include "util/util_args.h"
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#include "util/util_foreach.h"
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#include "util/util_function.h"
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#include "util/util_logging.h"
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#include "util/util_path.h"
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#include "util/util_progress.h"
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#include "util/util_string.h"
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#include "util/util_time.h"
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#include "util/util_transform.h"
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#include "util/util_unique_ptr.h"
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#include "util/util_version.h"
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#ifdef WITH_CYCLES_STANDALONE_GUI
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# include "util/util_view.h"
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#endif
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#include "app/cycles_xml.h"
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CCL_NAMESPACE_BEGIN
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struct Options {
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Session *session;
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Scene *scene;
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string filepath;
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int width, height;
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SceneParams scene_params;
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SessionParams session_params;
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bool quiet;
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bool show_help, interactive, pause;
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string output_path;
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} options;
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static void session_print(const string &str)
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{
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/* print with carriage return to overwrite previous */
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printf("\r%s", str.c_str());
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/* add spaces to overwrite longer previous print */
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static int maxlen = 0;
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int len = str.size();
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maxlen = max(len, maxlen);
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for (int i = len; i < maxlen; i++)
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printf(" ");
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/* flush because we don't write an end of line */
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fflush(stdout);
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}
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static void session_print_status()
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{
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string status, substatus;
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/* get status */
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float progress = options.session->progress.get_progress();
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options.session->progress.get_status(status, substatus);
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if (substatus != "")
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status += ": " + substatus;
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/* print status */
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status = string_printf("Progress %05.2f %s", (double)progress * 100, status.c_str());
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session_print(status);
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}
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static bool write_render(const uchar *pixels, int w, int h, int channels)
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{
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string msg = string_printf("Writing image %s", options.output_path.c_str());
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session_print(msg);
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unique_ptr<ImageOutput> out = unique_ptr<ImageOutput>(ImageOutput::create(options.output_path));
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if (!out) {
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return false;
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}
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ImageSpec spec(w, h, channels, TypeDesc::UINT8);
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if (!out->open(options.output_path, spec)) {
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return false;
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}
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/* conversion for different top/bottom convention */
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out->write_image(
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TypeDesc::UINT8, pixels + (h - 1) * w * channels, AutoStride, -w * channels, AutoStride);
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out->close();
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return true;
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}
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static BufferParams &session_buffer_params()
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{
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static BufferParams buffer_params;
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buffer_params.width = options.width;
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buffer_params.height = options.height;
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buffer_params.full_width = options.width;
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buffer_params.full_height = options.height;
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return buffer_params;
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}
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static void scene_init()
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{
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options.scene = new Scene(options.scene_params, options.session->device);
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/* Read XML */
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xml_read_file(options.scene, options.filepath.c_str());
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/* Camera width/height override? */
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if (!(options.width == 0 || options.height == 0)) {
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options.scene->camera->width = options.width;
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options.scene->camera->height = options.height;
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}
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else {
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options.width = options.scene->camera->width;
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options.height = options.scene->camera->height;
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}
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/* Calculate Viewplane */
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options.scene->camera->compute_auto_viewplane();
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}
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static void session_init()
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{
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options.session_params.write_render_cb = write_render;
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options.session = new Session(options.session_params);
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if (options.session_params.background && !options.quiet)
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options.session->progress.set_update_callback(function_bind(&session_print_status));
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#ifdef WITH_CYCLES_STANDALONE_GUI
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else
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options.session->progress.set_update_callback(function_bind(&view_redraw));
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#endif
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/* load scene */
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scene_init();
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options.session->scene = options.scene;
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options.session->reset(session_buffer_params(), options.session_params.samples);
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options.session->start();
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}
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static void session_exit()
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{
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if (options.session) {
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delete options.session;
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options.session = NULL;
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}
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if (options.session_params.background && !options.quiet) {
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session_print("Finished Rendering.");
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printf("\n");
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}
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}
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#ifdef WITH_CYCLES_STANDALONE_GUI
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static void display_info(Progress &progress)
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{
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static double latency = 0.0;
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static double last = 0;
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double elapsed = time_dt();
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string str, interactive;
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latency = (elapsed - last);
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last = elapsed;
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double total_time, sample_time;
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string status, substatus;
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progress.get_time(total_time, sample_time);
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progress.get_status(status, substatus);
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float progress_val = progress.get_progress();
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if (substatus != "")
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status += ": " + substatus;
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interactive = options.interactive ? "On" : "Off";
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str = string_printf(
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"%s"
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" Time: %.2f"
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" Latency: %.4f"
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" Progress: %05.2f"
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" Average: %.4f"
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" Interactive: %s",
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status.c_str(),
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total_time,
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latency,
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(double)progress_val * 100,
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sample_time,
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interactive.c_str());
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view_display_info(str.c_str());
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if (options.show_help)
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view_display_help();
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}
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static void display()
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{
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static DeviceDrawParams draw_params = DeviceDrawParams();
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options.session->draw(session_buffer_params(), draw_params);
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display_info(options.session->progress);
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}
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static void motion(int x, int y, int button)
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{
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if (options.interactive) {
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Transform matrix = options.session->scene->camera->matrix;
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/* Translate */
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if (button == 0) {
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float3 translate = make_float3(x * 0.01f, -(y * 0.01f), 0.0f);
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matrix = matrix * transform_translate(translate);
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}
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/* Rotate */
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else if (button == 2) {
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float4 r1 = make_float4((float)x * 0.1f, 0.0f, 1.0f, 0.0f);
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matrix = matrix * transform_rotate(DEG2RADF(r1.x), make_float3(r1.y, r1.z, r1.w));
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float4 r2 = make_float4(y * 0.1f, 1.0f, 0.0f, 0.0f);
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matrix = matrix * transform_rotate(DEG2RADF(r2.x), make_float3(r2.y, r2.z, r2.w));
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}
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/* Update and Reset */
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options.session->scene->camera->matrix = matrix;
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options.session->scene->camera->need_update = true;
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options.session->scene->camera->need_device_update = true;
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options.session->reset(session_buffer_params(), options.session_params.samples);
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}
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}
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static void resize(int width, int height)
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{
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options.width = width;
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options.height = height;
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if (options.session) {
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/* Update camera */
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options.session->scene->camera->width = width;
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options.session->scene->camera->height = height;
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options.session->scene->camera->compute_auto_viewplane();
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options.session->scene->camera->need_update = true;
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options.session->scene->camera->need_device_update = true;
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options.session->reset(session_buffer_params(), options.session_params.samples);
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}
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}
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static void keyboard(unsigned char key)
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{
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/* Toggle help */
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if (key == 'h')
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options.show_help = !(options.show_help);
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/* Reset */
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else if (key == 'r')
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options.session->reset(session_buffer_params(), options.session_params.samples);
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/* Cancel */
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else if (key == 27) // escape
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options.session->progress.set_cancel("Canceled");
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/* Pause */
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else if (key == 'p') {
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options.pause = !options.pause;
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options.session->set_pause(options.pause);
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}
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/* Interactive Mode */
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else if (key == 'i')
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options.interactive = !(options.interactive);
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/* Navigation */
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else if (options.interactive && (key == 'w' || key == 'a' || key == 's' || key == 'd')) {
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Transform matrix = options.session->scene->camera->matrix;
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float3 translate;
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if (key == 'w')
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translate = make_float3(0.0f, 0.0f, 0.1f);
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else if (key == 's')
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translate = make_float3(0.0f, 0.0f, -0.1f);
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else if (key == 'a')
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translate = make_float3(-0.1f, 0.0f, 0.0f);
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else if (key == 'd')
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translate = make_float3(0.1f, 0.0f, 0.0f);
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matrix = matrix * transform_translate(translate);
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/* Update and Reset */
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options.session->scene->camera->matrix = matrix;
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options.session->scene->camera->need_update = true;
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options.session->scene->camera->need_device_update = true;
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options.session->reset(session_buffer_params(), options.session_params.samples);
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}
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/* Set Max Bounces */
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else if (options.interactive && (key == '0' || key == '1' || key == '2' || key == '3')) {
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int bounce;
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switch (key) {
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case '0':
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bounce = 0;
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break;
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case '1':
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bounce = 1;
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break;
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case '2':
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bounce = 2;
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break;
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case '3':
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bounce = 3;
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break;
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default:
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bounce = 0;
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break;
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}
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options.session->scene->integrator->max_bounce = bounce;
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/* Update and Reset */
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options.session->scene->integrator->need_update = true;
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options.session->reset(session_buffer_params(), options.session_params.samples);
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}
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}
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#endif
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static int files_parse(int argc, const char *argv[])
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{
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if (argc > 0)
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options.filepath = argv[0];
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return 0;
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}
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static void options_parse(int argc, const char **argv)
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{
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options.width = 0;
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options.height = 0;
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options.filepath = "";
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options.session = NULL;
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options.quiet = false;
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/* device names */
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string device_names = "";
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string devicename = "CPU";
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bool list = false;
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/* List devices for which support is compiled in. */
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vector<DeviceType> types = Device::available_types();
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foreach (DeviceType type, types) {
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if (device_names != "")
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device_names += ", ";
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device_names += Device::string_from_type(type);
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}
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/* shading system */
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string ssname = "svm";
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/* parse options */
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ArgParse ap;
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bool help = false, debug = false, version = false;
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int verbosity = 1;
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ap.options("Usage: cycles [options] file.xml",
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"%*",
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files_parse,
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"",
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"--device %s",
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&devicename,
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("Devices to use: " + device_names).c_str(),
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#ifdef WITH_OSL
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"--shadingsys %s",
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&ssname,
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"Shading system to use: svm, osl",
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#endif
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"--background",
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&options.session_params.background,
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"Render in background, without user interface",
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"--quiet",
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&options.quiet,
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"In background mode, don't print progress messages",
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"--samples %d",
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&options.session_params.samples,
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"Number of samples to render",
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"--output %s",
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&options.output_path,
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"File path to write output image",
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"--threads %d",
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&options.session_params.threads,
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"CPU Rendering Threads",
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"--width %d",
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&options.width,
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"Window width in pixel",
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"--height %d",
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&options.height,
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"Window height in pixel",
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"--tile-width %d",
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&options.session_params.tile_size.x,
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"Tile width in pixels",
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"--tile-height %d",
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&options.session_params.tile_size.y,
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"Tile height in pixels",
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"--list-devices",
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&list,
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"List information about all available devices",
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#ifdef WITH_CYCLES_LOGGING
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"--debug",
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&debug,
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"Enable debug logging",
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"--verbose %d",
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&verbosity,
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"Set verbosity of the logger",
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#endif
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"--help",
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&help,
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"Print help message",
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"--version",
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&version,
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"Print version number",
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NULL);
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if (ap.parse(argc, argv) < 0) {
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fprintf(stderr, "%s\n", ap.geterror().c_str());
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ap.usage();
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exit(EXIT_FAILURE);
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}
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if (debug) {
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util_logging_start();
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util_logging_verbosity_set(verbosity);
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}
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if (list) {
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vector<DeviceInfo> devices = Device::available_devices();
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printf("Devices:\n");
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foreach (DeviceInfo &info, devices) {
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printf(" %-10s%s%s\n",
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Device::string_from_type(info.type).c_str(),
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info.description.c_str(),
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(info.display_device) ? " (display)" : "");
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}
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exit(EXIT_SUCCESS);
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}
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else if (version) {
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printf("%s\n", CYCLES_VERSION_STRING);
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exit(EXIT_SUCCESS);
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}
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else if (help || options.filepath == "") {
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ap.usage();
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exit(EXIT_SUCCESS);
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}
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if (ssname == "osl")
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options.scene_params.shadingsystem = SHADINGSYSTEM_OSL;
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else if (ssname == "svm")
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options.scene_params.shadingsystem = SHADINGSYSTEM_SVM;
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#ifndef WITH_CYCLES_STANDALONE_GUI
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options.session_params.background = true;
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#endif
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/* Use progressive rendering */
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options.session_params.progressive = true;
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/* find matching device */
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DeviceType device_type = Device::type_from_string(devicename.c_str());
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vector<DeviceInfo> devices = Device::available_devices(DEVICE_MASK(device_type));
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bool device_available = false;
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if (!devices.empty()) {
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options.session_params.device = devices.front();
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device_available = true;
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}
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/* handle invalid configurations */
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if (options.session_params.device.type == DEVICE_NONE || !device_available) {
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fprintf(stderr, "Unknown device: %s\n", devicename.c_str());
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exit(EXIT_FAILURE);
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}
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#ifdef WITH_OSL
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else if (!(ssname == "osl" || ssname == "svm")) {
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fprintf(stderr, "Unknown shading system: %s\n", ssname.c_str());
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exit(EXIT_FAILURE);
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}
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else if (options.scene_params.shadingsystem == SHADINGSYSTEM_OSL &&
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options.session_params.device.type != DEVICE_CPU) {
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fprintf(stderr, "OSL shading system only works with CPU device\n");
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exit(EXIT_FAILURE);
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}
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#endif
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else if (options.session_params.samples < 0) {
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fprintf(stderr, "Invalid number of samples: %d\n", options.session_params.samples);
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exit(EXIT_FAILURE);
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}
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else if (options.filepath == "") {
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fprintf(stderr, "No file path specified\n");
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exit(EXIT_FAILURE);
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}
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/* For smoother Viewport */
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options.session_params.start_resolution = 64;
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}
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CCL_NAMESPACE_END
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using namespace ccl;
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int main(int argc, const char **argv)
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{
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util_logging_init(argv[0]);
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path_init();
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options_parse(argc, argv);
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#ifdef WITH_CYCLES_STANDALONE_GUI
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if (options.session_params.background) {
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#endif
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session_init();
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options.session->wait();
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session_exit();
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#ifdef WITH_CYCLES_STANDALONE_GUI
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}
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else {
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|
string title = "Cycles: " + path_filename(options.filepath);
|
|
|
|
/* init/exit are callback so they run while GL is initialized */
|
|
view_main_loop(title.c_str(),
|
|
options.width,
|
|
options.height,
|
|
session_init,
|
|
session_exit,
|
|
resize,
|
|
display,
|
|
keyboard,
|
|
motion);
|
|
}
|
|
#endif
|
|
|
|
return 0;
|
|
}
|