blender/source/gameengine/GameLogic/SCA_PropertySensor.cpp
Benoit Bolsee 67c0b32375 BGE patch: Add level option on sensor and fix sensor reset.
Level option is now available on all sensors but is only implemented on 
mouse and keyboard sensors. The purpose of that option is to make
the sensor react on level rather than edge by default. It's only
applicable to state engine system when there is a state transition:
the sensor will generate a pulse if the condition is met from the
start of the state. Normally, the keyboard sensor generate a pulse
only when the key is pressed and not when the key is already pressed.
This patch allows to select this behavior.
The second part of the patch corrects the reset method for sensors
with inverted output.
2008-06-23 20:26:48 +00:00

447 lines
11 KiB
C++

/**
* Property sensor
*
* $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
*/
#include <iostream>
#include "SCA_PropertySensor.h"
#include "Operator2Expr.h"
#include "ConstExpr.h"
#include "InputParser.h"
#include "StringValue.h"
#include "SCA_EventManager.h"
#include "SCA_LogicManager.h"
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
SCA_PropertySensor::SCA_PropertySensor(SCA_EventManager* eventmgr,
SCA_IObject* gameobj,
const STR_String& propname,
const STR_String& propval,
const STR_String& propmaxval,
KX_PROPSENSOR_TYPE checktype,
PyTypeObject* T )
: SCA_ISensor(gameobj,eventmgr,T),
m_checktype(checktype),
m_checkpropval(propval),
m_checkpropmaxval(propmaxval),
m_checkpropname(propname),
m_range_expr(NULL)
{
//CParser pars;
//pars.SetContext(this->AddRef());
//CValue* resultval = m_rightexpr->Calculate();
CValue* orgprop = GetParent()->FindIdentifier(m_checkpropname);
if (!orgprop->IsError())
{
m_previoustext = orgprop->GetText();
}
orgprop->Release();
if (m_checktype==KX_PROPSENSOR_INTERVAL)
{
PrecalculateRangeExpression();
}
Init();
}
void SCA_PropertySensor::Init()
{
m_recentresult = false;
m_lastresult = m_invert?true:false;
}
void SCA_PropertySensor::PrecalculateRangeExpression()
{
CParser pars;
//The context is needed to retrieve the property at runtime but it creates
//loop of references
pars.SetContext(this->AddRef());
STR_String checkstr = "(" + m_checkpropval + " <= "
+ m_checkpropname + ") && ( "
+ m_checkpropname + " <= "
+ m_checkpropmaxval + ")";
m_range_expr = pars.ProcessText(checkstr);
}
// Forced deletion of precalculated range expression to break reference loop
// Use this function when you know that you won't use the sensor anymore
void SCA_PropertySensor::Delete()
{
if (m_range_expr)
{
m_range_expr->Release();
m_range_expr = NULL;
}
Release();
}
CValue* SCA_PropertySensor::GetReplica()
{
SCA_PropertySensor* replica = new SCA_PropertySensor(*this);
// m_range_expr must be recalculated on replica!
CValue::AddDataToReplica(replica);
replica->m_range_expr = NULL;
if (replica->m_checktype==KX_PROPSENSOR_INTERVAL)
{
replica->PrecalculateRangeExpression();
}
return replica;
}
bool SCA_PropertySensor::IsPositiveTrigger()
{
bool result = m_recentresult;//CheckPropertyCondition();
if (m_invert)
result = !result;
return result;
}
SCA_PropertySensor::~SCA_PropertySensor()
{
//if (m_rightexpr)
// m_rightexpr->Release();
if (m_range_expr)
{
m_range_expr->Release();
m_range_expr=NULL;
}
}
bool SCA_PropertySensor::Evaluate(CValue* event)
{
bool result = CheckPropertyCondition();
if (m_lastresult!=result)
{
m_lastresult = result;
return true;
}
return false;
}
bool SCA_PropertySensor::CheckPropertyCondition()
{
m_recentresult=false;
bool result=false;
bool reverse = false;
switch (m_checktype)
{
case KX_PROPSENSOR_NOTEQUAL:
reverse = true;
case KX_PROPSENSOR_EQUAL:
{
CValue* orgprop = GetParent()->FindIdentifier(m_checkpropname);
if (!orgprop->IsError())
{
STR_String testprop = orgprop->GetText();
// Force strings to upper case, to avoid confusion in
// bool tests. It's stupid the prop's identity is lost
// on the way here...
if ((testprop == "TRUE") || (testprop == "FALSE")) {
STR_String checkprop = m_checkpropval;
checkprop.Upper();
result = (testprop == checkprop);
} else {
result = (orgprop->GetText() == m_checkpropval);
}
}
orgprop->Release();
if (reverse)
result = !result;
break;
}
case KX_PROPSENSOR_EXPRESSION:
{
/*
if (m_rightexpr)
{
CValue* resultval = m_rightexpr->Calculate();
if (resultval->IsError())
{
int i=0;
STR_String errortest = resultval->GetText();
printf(errortest);
} else
{
result = resultval->GetNumber() != 0;
}
}
*/
break;
}
case KX_PROPSENSOR_INTERVAL:
{
//CValue* orgprop = GetParent()->FindIdentifier(m_checkpropname);
//if (orgprop)
//{
if (m_range_expr)
{
CValue* vallie = m_range_expr->Calculate();
if (vallie)
{
STR_String errtext = vallie->GetText();
if (errtext == "TRUE")
{
result = true;
} else
{
if (vallie->IsError())
{
//printf (errtext.ReadPtr());
}
}
vallie->Release();
}
}
//}
//cout << " \nSens:Prop:interval!"; /* need implementation here!!! */
break;
}
case KX_PROPSENSOR_CHANGED:
{
CValue* orgprop = GetParent()->FindIdentifier(m_checkpropname);
if (!orgprop->IsError())
{
if (m_previoustext != orgprop->GetText())
{
m_previoustext = orgprop->GetText();
result = true;
}
}
orgprop->Release();
//cout << " \nSens:Prop:changed!"; /* need implementation here!!! */
break;
}
default:
; /* error */
}
//the concept of Edge and Level triggering has unwanted effect for KX_PROPSENSOR_CHANGED
//see Game Engine bugtracker [ #3809 ]
if (m_checktype != KX_PROPSENSOR_CHANGED)
{
m_recentresult=result;
} else
{
m_recentresult=result;//true;
}
return result;
}
CValue* SCA_PropertySensor::FindIdentifier(const STR_String& identifiername)
{
return GetParent()->FindIdentifier(identifiername);
}
bool SCA_PropertySensor::validValueForProperty(char *val, STR_String &prop)
{
bool result = true;
/* There is no type checking at this moment, unfortunately... */
return result;
}
/* ------------------------------------------------------------------------- */
/* Python functions */
/* ------------------------------------------------------------------------- */
/* Integration hooks ------------------------------------------------------- */
PyTypeObject SCA_PropertySensor::Type = {
PyObject_HEAD_INIT(&PyType_Type)
0,
"SCA_PropertySensor",
sizeof(SCA_PropertySensor),
0,
PyDestructor,
0,
__getattr,
__setattr,
0, //&MyPyCompare,
__repr,
0, //&cvalue_as_number,
0,
0,
0,
0
};
PyParentObject SCA_PropertySensor::Parents[] = {
&SCA_PropertySensor::Type,
&SCA_ISensor::Type,
&SCA_ILogicBrick::Type,
&CValue::Type,
NULL
};
PyMethodDef SCA_PropertySensor::Methods[] = {
{"getType", (PyCFunction) SCA_PropertySensor::sPyGetType, METH_VARARGS, GetType_doc},
{"setType", (PyCFunction) SCA_PropertySensor::sPySetType, METH_VARARGS, SetType_doc},
{"getProperty", (PyCFunction) SCA_PropertySensor::sPyGetProperty, METH_VARARGS, GetProperty_doc},
{"setProperty", (PyCFunction) SCA_PropertySensor::sPySetProperty, METH_VARARGS, SetProperty_doc},
{"getValue", (PyCFunction) SCA_PropertySensor::sPyGetValue, METH_VARARGS, GetValue_doc},
{"setValue", (PyCFunction) SCA_PropertySensor::sPySetValue, METH_VARARGS, SetValue_doc},
{NULL,NULL} //Sentinel
};
PyObject* SCA_PropertySensor::_getattr(const STR_String& attr) {
_getattr_up(SCA_ISensor); /* implicit return! */
}
/* 1. getType */
char SCA_PropertySensor::GetType_doc[] =
"getType()\n"
"\tReturns the type of check this sensor performs.\n";
PyObject* SCA_PropertySensor::PyGetType(PyObject* self, PyObject* args, PyObject* kwds)
{
return PyInt_FromLong(m_checktype);
}
/* 2. setType */
char SCA_PropertySensor::SetType_doc[] =
"setType(type)\n"
"\t- type: KX_PROPSENSOR_EQUAL, KX_PROPSENSOR_NOTEQUAL,\n"
"\t KX_PROPSENSOR_INTERVAL, KX_PROPSENSOR_CHANGED,\n"
"\t or KX_PROPSENSOR_EXPRESSION.\n"
"\tSet the type of check to perform.\n";
PyObject* SCA_PropertySensor::PySetType(PyObject* self, PyObject* args, PyObject* kwds)
{
int typeArg;
if (!PyArg_ParseTuple(args, "i", &typeArg)) {
return NULL;
}
if ( (typeArg > KX_PROPSENSOR_NODEF)
&& (typeArg < KX_PROPSENSOR_MAX) ) {
m_checktype = typeArg;
}
Py_Return;
}
/* 3. getProperty */
char SCA_PropertySensor::GetProperty_doc[] =
"getProperty()\n"
"\tReturn the property with which the sensor operates.\n";
PyObject* SCA_PropertySensor::PyGetProperty(PyObject* self, PyObject* args, PyObject* kwds)
{
return PyString_FromString(m_checkpropname);
}
/* 4. setProperty */
char SCA_PropertySensor::SetProperty_doc[] =
"setProperty(name)\n"
"\t- name: string\n"
"\tSets the property with which to operate. If there is no property\n"
"\tof this name, the call is ignored.\n";
PyObject* SCA_PropertySensor::PySetProperty(PyObject* self, PyObject* args, PyObject* kwds)
{
/* We should query whether the name exists. Or should we create a prop */
/* on the fly? */
char *propNameArg = NULL;
if (!PyArg_ParseTuple(args, "s", &propNameArg)) {
return NULL;
}
CValue *prop = FindIdentifier(STR_String(propNameArg));
if (!prop->IsError()) {
m_checkpropname = propNameArg;
} else {
; /* error: bad property name */
}
prop->Release();
Py_Return;
}
/* 5. getValue */
char SCA_PropertySensor::GetValue_doc[] =
"getValue()\n"
"\tReturns the value with which the sensor operates.\n";
PyObject* SCA_PropertySensor::PyGetValue(PyObject* self, PyObject* args, PyObject* kwds)
{
return PyString_FromString(m_checkpropval);
}
/* 6. setValue */
char SCA_PropertySensor::SetValue_doc[] =
"setValue(value)\n"
"\t- value: string\n"
"\tSet the value with which the sensor operates. If the value\n"
"\tis not compatible with the type of the property, the subsequent\n"
"\t action is ignored.\n";
PyObject* SCA_PropertySensor::PySetValue(PyObject* self, PyObject* args, PyObject* kwds)
{
/* Here, we need to check whether the value is 'valid' for this property.*/
/* We know that the property exists, or is NULL. */
char *propValArg = NULL;
if(!PyArg_ParseTuple(args, "s", &propValArg)) {
return NULL;
}
if (validValueForProperty(propValArg, m_checkpropname)) {
m_checkpropval = propValArg;
}
Py_Return;
}
/* eof */