.. |
BL_ActionActuator.cpp
|
remove config.h references, was added for automake build system rev around 124-126 but isnt used by any build systems now.
|
2010-04-18 10:28:37 +00:00 |
BL_ActionActuator.h
|
correct fsf address
|
2010-02-12 13:34:04 +00:00 |
BL_ArmatureActuator.cpp
|
replace referenecs to python 2.x
|
2010-04-20 15:46:28 +00:00 |
BL_ArmatureActuator.h
|
correct fsf address
|
2010-02-12 13:34:04 +00:00 |
BL_ArmatureChannel.cpp
|
own rna naming commits r31439 r31472 also renamed BGE vars unintentionally
|
2010-08-26 23:49:46 +00:00 |
BL_ArmatureChannel.h
|
correct fsf address
|
2010-02-12 13:34:04 +00:00 |
BL_ArmatureConstraint.cpp
|
own rna naming commits r31439 r31472 also renamed BGE vars unintentionally
|
2010-08-26 23:49:46 +00:00 |
BL_ArmatureConstraint.h
|
correct fsf address
|
2010-02-12 13:34:04 +00:00 |
BL_ArmatureObject.cpp
|
- remove unused includes IMB_*, BIF_* & MEM_*
|
2010-08-16 05:46:10 +00:00 |
BL_ArmatureObject.h
|
Fix BGE bug reported by Gilberto: BL_AmartureObject.channels returns only one channel. Fix BL_ArmatureChannel.joint_rotation now that bPoseChannel structure is passed directly to the get function.
|
2010-08-25 09:25:11 +00:00 |
BL_BlenderDataConversion.cpp
|
BGE patch #22623 applied: new bound type: Capsule.
|
2010-08-28 20:56:54 +00:00 |
BL_BlenderDataConversion.h
|
correct fsf address
|
2010-02-12 13:34:04 +00:00 |
BL_DeformableGameObject.cpp
|
remove config.h references, was added for automake build system rev around 124-126 but isnt used by any build systems now.
|
2010-04-18 10:28:37 +00:00 |
BL_DeformableGameObject.h
|
- WITH_CXX_GUARDEDALLOC working again
|
2010-06-06 01:15:44 +00:00 |
BL_MeshDeformer.cpp
|
remove config.h references, was added for automake build system rev around 124-126 but isnt used by any build systems now.
|
2010-04-18 10:28:37 +00:00 |
BL_MeshDeformer.h
|
- WITH_CXX_GUARDEDALLOC working again
|
2010-06-06 01:15:44 +00:00 |
BL_ModifierDeformer.cpp
|
BGE Fix for: [#22142] Armature deformation does not work in Game Engine. + parent type to modifiers doversion(). Patch by Xavier Thomas (xat)
|
2010-05-25 08:42:11 +00:00 |
BL_ModifierDeformer.h
|
- WITH_CXX_GUARDEDALLOC working again
|
2010-06-06 01:15:44 +00:00 |
BL_ShapeActionActuator.cpp
|
remove config.h references, was added for automake build system rev around 124-126 but isnt used by any build systems now.
|
2010-04-18 10:28:37 +00:00 |
BL_ShapeActionActuator.h
|
correct fsf address
|
2010-02-12 13:34:04 +00:00 |
BL_ShapeDeformer.cpp
|
correct fsf address
|
2010-02-12 13:34:04 +00:00 |
BL_ShapeDeformer.h
|
- WITH_CXX_GUARDEDALLOC working again
|
2010-06-06 01:15:44 +00:00 |
BL_SkinDeformer.cpp
|
correct fsf address
|
2010-02-12 13:34:04 +00:00 |
BL_SkinDeformer.h
|
- WITH_CXX_GUARDEDALLOC working again
|
2010-06-06 01:15:44 +00:00 |
BlenderWorldInfo.cpp
|
remove config.h references, was added for automake build system rev around 124-126 but isnt used by any build systems now.
|
2010-04-18 10:28:37 +00:00 |
BlenderWorldInfo.h
|
- WITH_CXX_GUARDEDALLOC working again
|
2010-06-06 01:15:44 +00:00 |
CMakeLists.txt
|
remove commented scons lines from cmake files, fixed use of pointer poll function for ID drobdowns (currently unused)
|
2010-08-03 08:12:55 +00:00 |
KX_BlenderScalarInterpolator.cpp
|
correct fsf address
|
2010-02-12 13:34:04 +00:00 |
KX_BlenderScalarInterpolator.h
|
- WITH_CXX_GUARDEDALLOC working again
|
2010-06-06 01:15:44 +00:00 |
KX_BlenderSceneConverter.cpp
|
Committing patch [#23278] (by me)
|
2010-08-28 02:07:55 +00:00 |
KX_BlenderSceneConverter.h
|
Committing patch [#23278] (by me)
|
2010-08-28 02:07:55 +00:00 |
KX_ConvertActuators.cpp
|
BGE 2D Filters: filters run per scene now (fix for [#18152]) - it (slightly) breaks backward compatibility !!!
|
2010-03-03 06:38:47 +00:00 |
KX_ConvertActuators.h
|
correct fsf address
|
2010-02-12 13:34:04 +00:00 |
KX_ConvertControllers.cpp
|
bugfix [#23148] "ImportError: __import__ not found" on changing Render FPS
|
2010-08-05 03:25:45 +00:00 |
KX_ConvertControllers.h
|
correct fsf address
|
2010-02-12 13:34:04 +00:00 |
KX_ConvertProperties.cpp
|
remove config.h references, was added for automake build system rev around 124-126 but isnt used by any build systems now.
|
2010-04-18 10:28:37 +00:00 |
KX_ConvertProperties.h
|
correct fsf address
|
2010-02-12 13:34:04 +00:00 |
KX_ConvertSensors.cpp
|
Added F13 - F19 keys for game engine too.
|
2010-04-20 01:04:00 +00:00 |
KX_ConvertSensors.h
|
correct fsf address
|
2010-02-12 13:34:04 +00:00 |
KX_IpoConvert.cpp
|
remove config.h references, was added for automake build system rev around 124-126 but isnt used by any build systems now.
|
2010-04-18 10:28:37 +00:00 |
KX_IpoConvert.h
|
correct fsf address
|
2010-02-12 13:34:04 +00:00 |
KX_SoftBodyDeformer.cpp
|
correct fsf address
|
2010-02-12 13:34:04 +00:00 |
KX_SoftBodyDeformer.h
|
- WITH_CXX_GUARDEDALLOC working again
|
2010-06-06 01:15:44 +00:00 |
Makefile
|
Update address in license block.
|
2010-08-10 21:22:26 +00:00 |
SConscript
|
Finally change SConscript tabs to spaces.
|
2010-08-29 20:52:05 +00:00 |