blender/release
Joseph Eagar 67ff197cb1 Merge with trunk/2.5 at r25563
Most likely will not compile for others, I'd appreciate any build errors
and missing files reports (I can never seem to get everything committed
and all the build systems working without help).

Porting over the sculpt/multires tools was a breeze,
thanks goes to brecht for a design that didn't exclude
ngons and was easy to port.

Note that I've not tested externally-backed multires
file support yet.  Also, I still need to write version
patch code for some cases.

Some notes:

* Like trunk, topological changes don't update multires right,
  so e.g. subdivide will duplicate multires data on the new faces,
  instead of subdividing it.
* If you set the debug value (ctrl-alt-d) to 1 it'll turn on
  my experiments in speeding up sculpting on higher-res multires
  meshes (but note it makes partial redraw not completely accurate).
* There's a bug where you have to go through editmode to get out
  of sculpt mode, not sure if I inherited or created this myself.
2010-01-05 22:33:41 +00:00
..
datafiles add pep8 headers so these scripts spit out errors when running pep8. 2009-12-13 14:38:30 +00:00
freedesktop * blender doesn't need the -w anymore to start in a window 2009-02-28 09:25:42 +00:00
irix-6.2-mips 2.50: svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r19323:HEAD 2009-04-20 15:06:46 +00:00
plugins Patch 17403, small gcc warning fixes. 2008-09-20 12:28:01 +00:00
scripts Merge with trunk/2.5 at r25563 2010-01-05 22:33:41 +00:00
test * new metarig type for the durian dragon leg (original rig by Cessen) 2009-12-14 20:56:19 +00:00
text Improve links. 2009-11-23 21:17:53 +00:00
windows merge with 2.5/trunk at r23271 2009-09-16 17:43:09 +00:00
environment-macosx shapekeys are now stored as customdata in editmode, so edit operations like subdivide work (mostly) correctly. tesselated faces now store correct normals in more situations. and added more missing files from the last merge, there may be more though. 2009-11-02 06:33:16 +00:00
environment-mswindows shapekeys are now stored as customdata in editmode, so edit operations like subdivide work (mostly) correctly. tesselated faces now store correct normals in more situations. and added more missing files from the last merge, there may be more though. 2009-11-02 06:33:16 +00:00
environment-unix shapekeys are now stored as customdata in editmode, so edit operations like subdivide work (mostly) correctly. tesselated faces now store correct normals in more situations. and added more missing files from the last merge, there may be more though. 2009-11-02 06:33:16 +00:00
getversion.py add pep8 headers so these scripts spit out errors when running pep8. 2009-12-13 14:38:30 +00:00
Makefile merge with trunk/2.5 at r23876 2009-10-22 23:22:05 +00:00
VERSION First of 2.5 alpha0 release commit 2009-11-23 14:51:05 +00:00