forked from bartvdbraak/blender
cb12337363
anything, only contained a hash map and functions to pass command line args to the game engine. Moved those to container and BlenderRoutines modules.
49 lines
1.5 KiB
Python
49 lines
1.5 KiB
Python
#!/usr/bin/python
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Import ('env')
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import os
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sources = 'creator.c'
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incs = '#/intern/guardedalloc ../blender/blenlib ../blender/blenkernel'
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incs += ' ../blender/editors/include ../blender/blenloader ../blender/imbuf'
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incs += ' ../blender/renderconverter ../blender/render/extern/include ../blender/windowmanager'
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incs += ' ../blender/makesdna ../blender/makesrna'
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incs += ' ../gameengine/BlenderRoutines #/extern/glew/include ../blender/gpu'
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incs += ' ' + env['BF_OPENGL_INC']
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defs = []
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if env['WITH_BF_QUICKTIME']:
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incs += ' ' + env['BF_QUICKTIME_INC']
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defs.append('WITH_QUICKTIME')
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if env['WITH_BF_BINRELOC']:
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incs += ' ../../extern/binreloc/include'
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defs.append('WITH_BINRELOC')
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if env['WITH_BF_OPENEXR']:
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defs.append('WITH_OPENEXR')
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if env['WITH_BF_TIFF']:
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defs.append('WITH_TIFF')
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if not env['WITH_BF_SDL']:
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defs.append('DISABLE_SDL')
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if env['WITH_BF_PYTHON']:
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incs += ' ../blender/python'
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defs.append('WITH_PYTHON')
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if env['BF_DEBUG']:
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defs.append('_DEBUG')
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if env['BF_BUILDINFO']:
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defs.append('BUILD_DATE')
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defs.append('NAN_BUILDINFO')
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if env['OURPLATFORM'] in ('win32-vc', 'win32-mingw', 'linuxcross', 'win64-vc'):
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incs += ' ' + env['BF_PTHREADS_INC']
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if env['OURPLATFORM'] in ('win32-vc', 'win32-mingw', 'linuxcross', 'win64-vc'):
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incs += ' ' + env['BF_PTHREADS_INC']
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env.BlenderLib ( libname = 'bf_creator', sources = Split(sources), includes = Split(incs), defines = defs, libtype='core', priority = 0 )
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