forked from bartvdbraak/blender
0369f08299
bvh import was having errors on joints with no animation. typo in uvcopy from my previous commit.
96 lines
2.6 KiB
Python
96 lines
2.6 KiB
Python
#!BPY
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""" Registration info for Blender menus: <- these words are ignored
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Name: 'UV Copy from Active'
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Blender: 242
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Group: 'Object'
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Tip: 'Copy UV coords from a mesh to another that has same vertex indices'
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"""
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__author__ = "Toni Alatalo, Martin Poirier et. al."
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__url__ = ("blender", "elysiun",
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"Script's homepage, http://www.elysiun.com/forum/viewtopic.php?t=14897",
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"Communicate problems and errors, http://www.elysiun.com/forum/viewtopic.php?t=14897")
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__version__ = "0.2 01/2006"
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__bpydoc__ = """\
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This script copies UV coords from a mesh to another (version of the same mesh).
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All target meshes must have the same number of faces at the active
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"""
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import Blender
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def face_key(me):
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'''
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Returns the face lengths for this mesh
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only copy between meshes that have matching face_key's
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'''
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return tuple([len(f) for f in me.faces])
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def main():
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scene = Blender.Scene.GetCurrent()
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source_ob = scene.objects.active
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if not source_ob or source_ob.type != 'Mesh':
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Blender.Draw.PupMenu("Error%t|No active object to copy UVs from.")
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return
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source_me = source_ob.getData(mesh=1)
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target_mes = [ ob.getData(mesh=1) for ob in scene.objects.context if ob != source_ob if ob.type == 'Mesh']
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# remove double meshes
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target_mes = dict([(me.name, me) for me in target_mes])
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target_mes = target_mes.values()
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if not target_mes:
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Blender.Draw.PupMenu("Error%t|No selected object(s) to copy UVs to.")
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return
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source_me = source_ob.getData(mesh=1)
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if not source_me.faceUV:
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Blender.Draw.PupMenu("Error%t|Active mesh has no UVs.")
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return
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if not target_mes:
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Blender.Draw.PupMenu("Error%t|no selected object other than the source, hence no target defined.")
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return
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error = False
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source_face_key = face_key(source_me)
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source_faces = source_me.faces
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fail_count = 0
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for target in target_mes:
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if len(source_me.faces) != len(target.faces):
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print '\ttarget "%s" facelen does not match "%s".' % (target.name, source_me.name)
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error = True
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fail_count +=1
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else:
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# slow but worth comparing
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if source_face_key != face_key(target):
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print '\t\terror, face len dosnt match for ob "%s" next mesh...' % target.name
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error = True
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fail_count +=1
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else:
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target_faces = target.faces
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# Add uvs if there not there
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target.faceUV = True
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for i, f_source in enumerate(source_faces):
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target_faces[i].uv = f_source.uv
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target.update()
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msg = 'Copied UVs to %d of %d mesh(s)' % (len(target_mes)-fail_count, len(target_mes))
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if error:
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msg += "|Could not copy some UV's, see console."
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Blender.Draw.PupMenu('UV Copy Finished%t|' + msg)
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if __name__ == '__main__':
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main() |