forked from bartvdbraak/blender
898fccf463
these files all had non unix line endings...
42 lines
1.1 KiB
Python
Executable File
42 lines
1.1 KiB
Python
Executable File
#!BPY
|
|
"""
|
|
Name: 'Weight Gradient...'
|
|
Blender: 241
|
|
Group: 'WeightPaint'
|
|
Tooltip: 'Click on the start and end grad points for the mesh for selected faces.'
|
|
"""
|
|
|
|
__author__ = ["Campbell Barton"]
|
|
__url__ = ("blender", "elysiun", "http://members.iinet.net.au/~cpbarton/ideasman/")
|
|
__version__ = "0.1"
|
|
__bpydoc__=\
|
|
'''
|
|
This script is used to fill the selected faces with a gradient
|
|
To use the script, switch to "Face Select" mode then "Vertex Paint" mode
|
|
Select the faces you wish to apply the gradient to.
|
|
Click twice on the mesh to set the start and end points of the gradient.
|
|
The color under the mouse will be used for the start and end blend colors.
|
|
Note:
|
|
Holding Shift or clicking outside the mesh on the second click will blend the first colour to nothing.
|
|
'''
|
|
|
|
import mesh_gradient
|
|
import Blender
|
|
|
|
def main():
|
|
scn= Blender.Scene.GetCurrent()
|
|
ob= scn.objects.active
|
|
|
|
if not ob or ob.type != 'Mesh':
|
|
Blender.Draw.PupMenu('Error, no active mesh object, aborting.')
|
|
return
|
|
# MODE 0 == VCOL
|
|
# MODE 1 == WEIGHT
|
|
MODE= 0
|
|
mesh_gradient.vertexGradientPick(ob, MODE)
|
|
|
|
|
|
if __name__ == '__main__':
|
|
main()
|
|
|