forked from bartvdbraak/blender
6888d6eac8
Crosscompiling of cubins doesn't work on linux with toolkit 4.2, so use native toolkit for now. Disabled sm_13 for 32bit platform for now. Would keep cudakernels build target for a while. It doesn't hurt being in the code and it could be helpful again once we'll switch to toolkit 5.x where crosscompilation works fine. Some further tweaks could probably be needed still, let's see how building goes on buildbot now :)
148 lines
5.2 KiB
Python
148 lines
5.2 KiB
Python
# ##### BEGIN GPL LICENSE BLOCK #####
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#
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# This program is free software; you can redistribute it and/or
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# modify it under the terms of the GNU General Public License
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# as published by the Free Software Foundation; either version 2
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# of the License, or (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software Foundation,
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# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#
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# ##### END GPL LICENSE BLOCK #####
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# <pep8 compliant>
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import os
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import subprocess
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import sys
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# get builder name
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if len(sys.argv) < 2:
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sys.stderr.write("Not enough arguments, expecting builder name\n")
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sys.exit(1)
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builder = sys.argv[1]
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# we run from build/ directory
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blender_dir = '../blender'
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if builder.find('cmake') != -1:
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# cmake
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# set build options
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cmake_options = ['-DCMAKE_BUILD_TYPE:STRING=Release']
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if builder.endswith('mac_x86_64_cmake'):
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cmake_options.append('-DCMAKE_OSX_ARCHITECTURES:STRING=x86_64')
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elif builder.endswith('mac_i386_cmake'):
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cmake_options.append('-DCMAKE_OSX_ARCHITECTURES:STRING=i386')
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elif builder.endswith('mac_ppc_cmake'):
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cmake_options.append('-DCMAKE_OSX_ARCHITECTURES:STRING=ppc')
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# configure and make
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retcode = subprocess.call(['cmake', blender_dir] + cmake_options)
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if retcode != 0:
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sys.exit(retcode)
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retcode = subprocess.call(['make', '-s', '-j4', 'install'])
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sys.exit(retcode)
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else:
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# scons
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os.chdir(blender_dir)
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scons_cmd = ['python', 'scons/scons.py']
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scons_options = ['BF_FANCY=False']
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if builder.find('linux') != -1:
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import shutil
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configs = []
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if builder.endswith('linux_glibc211_x86_64_scons'):
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configs = ['user-config-player-glibc211-x86_64.py',
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#'user-config-cuda-glibc211-x86_64.py',
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'user-config-glibc211-x86_64.py'
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]
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chroot_name = 'buildbot_squeeze_x86_64'
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cuda_chroot = 'buildbot_squeeze_x86_64'
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elif builder.endswith('linux_glibc211_i386_scons'):
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configs = ['user-config-player-glibc211-i686.py',
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#'user-config-cuda-glibc211-i686.py',
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'user-config-glibc211-i686.py']
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chroot_name = 'buildbot_squeeze_i686'
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# use 64bit cuda toolkit, so there'll be no memory limit issues
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cuda_chroot = 'buildbot_squeeze_x86_64'
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# Compilation will happen inside of chroot environment
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prog_scons_cmd = ['schroot', '-c', chroot_name, '--'] + scons_cmd
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cuda_scons_cmd = ['schroot', '-c', cuda_chroot, '--'] + scons_cmd
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# We're using the same rules as release builder, so tweak
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# build and install dirs
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build_dir = os.path.join('..', 'build', builder)
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install_dir = os.path.join('..', 'install', builder)
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common_options = ['BF_INSTALLDIR=' + install_dir] + scons_options
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# Clean install directory so we'll be sure there's no
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if os.path.isdir(install_dir):
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shutil.rmtree(install_dir)
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buildbot_dir = os.path.dirname(os.path.realpath(__file__))
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config_dir = os.path.join(buildbot_dir, 'config')
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for config in configs:
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config_fpath = os.path.join(config_dir, config)
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scons_options = []
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if config.find('player') != -1:
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scons_options.append('BF_BUILDDIR=%s_player' % (build_dir))
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else:
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scons_options.append('BF_BUILDDIR=%s' % (build_dir))
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scons_options += common_options
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if config.find('player') != -1:
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scons_options.append('blenderplayer')
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cur_scons_cmd = prog_scons_cmd
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elif config.find('cuda') != -1:
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scons_options.append('cudakernels')
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cur_scons_cmd = cuda_scons_cmd
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if config.find('i686') != -1:
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scons_options.append('BF_BITNESS=32')
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elif config.find('x86_64') != -1:
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scons_options.append('BF_BITNESS=64')
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else:
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scons_options.append('blender')
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cur_scons_cmd = prog_scons_cmd
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scons_options.append('BF_CONFIG=' + config_fpath)
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retcode = subprocess.call(cur_scons_cmd + scons_options)
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if retcode != 0:
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print('Error building rules wuth config ' + config)
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sys.exit(retcode)
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sys.exit(0)
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else:
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if builder.find('win') != -1:
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bitness = '32'
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if builder.find('win64') != -1:
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bitness = '64'
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scons_options.append('BF_BITNESS=' + bitness)
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scons_options.append('WITH_BF_CYCLES_CUDA_BINARIES=True')
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scons_options.append('BF_CYCLES_CUDA_NVCC=nvcc.exe')
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if builder.find('mingw') != -1:
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scons_options.append('BF_TOOLSET=mingw')
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retcode = subprocess.call(['python', 'scons/scons.py'] + scons_options)
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sys.exit(retcode)
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