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osl
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Cycles Gamma Node
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2011-12-16 20:35:06 +00:00 |
svm
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Cycles Gamma Node
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2011-12-16 20:35:06 +00:00 |
CMakeLists.txt
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Cycles: some tweaks for apple opencl with ATI cards, to get it working up to
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2011-12-20 17:36:56 +00:00 |
kernel_bvh.h
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Cycles:
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2011-12-02 14:26:28 +00:00 |
kernel_camera.h
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Cycles: avoid using float3 in kernel constant memory, just so we're sure alignment
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2011-12-20 12:25:45 +00:00 |
kernel_compat_cpu.h
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Cycles: OpenCL tweaks
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2011-11-22 13:15:19 +00:00 |
kernel_compat_cuda.h
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Cycles: OpenCL tweaks
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2011-11-22 13:15:19 +00:00 |
kernel_compat_opencl.h
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Cycles: some tweaks for apple opencl with ATI cards, to get it working up to
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2011-12-20 17:36:56 +00:00 |
kernel_differential.h
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Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
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2011-04-27 11:58:34 +00:00 |
kernel_displace.h
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Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
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2011-04-27 11:58:34 +00:00 |
kernel_emission.h
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Cycles: add transparent shadow support, i.e. shadows through Transparent BSDF
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2011-10-16 17:54:43 +00:00 |
kernel_film.h
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Cycles: border rendering support, includes some refactoring in how pixels are
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2011-12-20 12:25:37 +00:00 |
kernel_globals.h
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Cycles: OpenCL tweaks
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2011-11-22 13:15:19 +00:00 |
kernel_light.h
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Cycles:
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2011-10-15 23:49:01 +00:00 |
kernel_math.h
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Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
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2011-04-27 11:58:34 +00:00 |
kernel_mbvh.h
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Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
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2011-04-27 11:58:34 +00:00 |
kernel_montecarlo.h
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Cycles: internal changes that should have no effect on user level yet, added
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2011-09-27 20:37:24 +00:00 |
kernel_object.h
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Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
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2011-04-27 11:58:34 +00:00 |
kernel_optimized.cpp
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Cycles: border rendering support, includes some refactoring in how pixels are
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2011-12-20 12:25:37 +00:00 |
kernel_path.h
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Cycles: border rendering support, includes some refactoring in how pixels are
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2011-12-20 12:25:37 +00:00 |
kernel_qbvh.h
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Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
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2011-04-27 11:58:34 +00:00 |
kernel_random.h
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Cycles: border rendering support, includes some refactoring in how pixels are
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2011-12-20 12:25:37 +00:00 |
kernel_shader.h
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Cycles: OpenCL tweaks
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2011-11-22 13:15:19 +00:00 |
kernel_textures.h
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Cycles: internal changes that should have no effect on user level yet, added
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2011-09-27 20:37:24 +00:00 |
kernel_triangle.h
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Cycles: some steps to getting OpenCL backend to compile.
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2011-05-20 12:26:01 +00:00 |
kernel_types.h
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Cycles: avoid using float3 in kernel constant memory, just so we're sure alignment
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2011-12-20 12:25:45 +00:00 |
kernel.cl
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Cycles: border rendering support, includes some refactoring in how pixels are
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2011-12-20 12:25:37 +00:00 |
kernel.cpp
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Cycles: border rendering support, includes some refactoring in how pixels are
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2011-12-20 12:25:37 +00:00 |
kernel.cu
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Cycles: border rendering support, includes some refactoring in how pixels are
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2011-12-20 12:25:37 +00:00 |
kernel.h
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Cycles: border rendering support, includes some refactoring in how pixels are
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2011-12-20 12:25:37 +00:00 |
SConscript
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Scons/CUDA
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2011-12-08 19:16:43 +00:00 |