blender/intern/opensubdiv/internal/opensubdiv_gl_mesh_draw.h
Campbell Barton e12c08e8d1 ClangFormat: apply to source, most of intern
Apply clang format as proposed in T53211.

For details on usage and instructions for migrating branches
without conflicts, see:

https://wiki.blender.org/wiki/Tools/ClangFormat
2019-04-17 06:21:24 +02:00

40 lines
1.4 KiB
C++

// Copyright 2013 Blender Foundation. All rights reserved.
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
//
// Author: Sergey Sharybin
#ifndef OPENSUBDIV_GL_MESH_DRAW_H_
#define OPENSUBDIV_GL_MESH_DRAW_H_
#include <stdint.h> // for bool
struct OpenSubdiv_GLMesh;
namespace opensubdiv_capi {
void GLMeshDisplayPrepare(struct OpenSubdiv_GLMesh *gl_mesh,
const bool use_osd_glsl,
const int active_uv_index);
void GLMeshDisplayDrawPatches(OpenSubdiv_GLMesh *gl_mesh,
const bool fill_quads,
const int start_patch,
const int num_patches);
} // namespace opensubdiv_capi
#endif // OPENSUBDIV_GL_MESH_DRAW_H_