blender/release/scripts
Lukas Toenne 6a6bede3f6 A few basic Python operators for adding nodes in the node editor tree. These operators basically have the same functionality as the 'Add' menu (which currently does not even use operators itself). They can be used in customized tools.
The node_add_move operator is an extended variant which starts the (modal) transform operator right after adding a node, as a quicker way of inserting nodes in a tree.
2012-12-12 12:50:43 +00:00
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modules bpy.ops module/caller classes incorrectly had __keys__ rather then __slots__. 2012-12-06 03:09:06 +00:00
presets Fix for maya keymap 2012-12-10 14:06:57 +00:00
startup A few basic Python operators for adding nodes in the node editor tree. These operators basically have the same functionality as the 'Add' menu (which currently does not even use operators itself). They can be used in customized tools. 2012-12-12 12:50:43 +00:00
templates add bmesh.free() to example & template 2012-12-01 07:16:08 +00:00