blender/release/scripts
Joshua Leung 18e4f7de4f Bugfix [#27090] Available keying set fails in armature pose mode
A change in the poll callback that Available KeyingSet used to use
restricted its use to Object-mode only, while this could also be
useful in Pose Mode (though it would only affect all channels there).

Made this use a custom poll callback now that tests for whether the
active object has an action. This does mean that if you select a bunch
of objects with animation data, but the active object doesn't have it,
then the keyingset will fail to fire, but that's been marked as a todo
in the code.
2011-04-21 01:21:28 +00:00
..
modules api to support different kinds of relative paths on export, including copying the files to a subdir. 2011-04-14 08:47:47 +00:00
presets SVN maintenance. 2011-03-28 21:30:41 +00:00
startup Bugfix [#27090] Available keying set fails in armature pose mode 2011-04-21 01:21:28 +00:00
templates - background job style cleanup. 2011-04-10 15:24:05 +00:00