blender/extern
2009-04-19 16:35:20 +00:00
..
bFTGL Add MSVC90 project files - part 3. Extern and Intern projects are merged in projectfiles_vc9\blender\blender.sln solution, you just need to open that solution to compile everything with VS2008. 2008-11-10 21:22:22 +00:00
binreloc Set linking priority of libbinreloc to 226 for blenderplayer. Why? 2008-02-15 16:52:20 +00:00
bullet2 BGE Scenegraph and View frustrum culling improvement. 2009-04-07 22:14:06 +00:00
glew Add MSVC90 project files - part 3. Extern and Intern projects are merged in projectfiles_vc9\blender\blender.sln solution, you just need to open that solution to compile everything with VS2008. 2008-11-10 21:22:22 +00:00
libopenjpeg Fix for libopenjpeg to enable win64 compile (is in their tracker and will most likely be included in next release) 2009-04-19 16:35:20 +00:00
libredcode == REDCODE == 2009-02-08 19:13:29 +00:00
make Add MSVC90 project files - part 3. Extern and Intern projects are merged in projectfiles_vc9\blender\blender.sln solution, you just need to open that solution to compile everything with VS2008. 2008-11-10 21:22:22 +00:00
ode Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
qhull Add MSVC90 project files - part 3. Extern and Intern projects are merged in projectfiles_vc9\blender\blender.sln solution, you just need to open that solution to compile everything with VS2008. 2008-11-10 21:22:22 +00:00
solid Add MSVC90 project files - part 3. Extern and Intern projects are merged in projectfiles_vc9\blender\blender.sln solution, you just need to open that solution to compile everything with VS2008. 2008-11-10 21:22:22 +00:00
verse Add MSVC90 project files - part 3. Extern and Intern projects are merged in projectfiles_vc9\blender\blender.sln solution, you just need to open that solution to compile everything with VS2008. 2008-11-10 21:22:22 +00:00
CMakeLists.txt Addes jpeg2000 support to cmake. 2009-03-06 15:46:13 +00:00
Makefile Addes libopenjpeg (jpeg2000) support to the Makefiles 2009-03-10 16:04:29 +00:00
SConscript Building the game engine with Solid/Sumo is now optional for scons using WITH_BF_SOLID. 2009-02-25 12:07:51 +00:00