blender/source/gameengine
Campbell Barton 6bfb8ca6b0 - Attributes for the collision sensor: propertyName, materialCheck, pulseCollisions, objectHit and objectHitList.
Removed a check in Python API touch.setProperty() for the property name on the sensor owner before allowing the name to be set - it makes no sense and isnt checked when creating the sensor.
- SCA_DelaySensor.py indent error making epydoc fail.
2009-02-26 04:17:23 +00:00
..
BlenderRoutines Building the game engine with Solid/Sumo is now optional for scons using WITH_BF_SOLID. 2009-02-25 12:07:51 +00:00
Converter New Pulse option for the collision sensor (off by default wont change existing logic) 2009-02-25 17:19:30 +00:00
Expressions remove warnings for the BGE 2009-02-25 03:26:02 +00:00
GameLogic remove warnings for the BGE 2009-02-25 03:26:02 +00:00
GamePlayer Building the game engine with Solid/Sumo is now optional for scons using WITH_BF_SOLID. 2009-02-25 12:07:51 +00:00
Ketsji - Attributes for the collision sensor: propertyName, materialCheck, pulseCollisions, objectHit and objectHitList. 2009-02-26 04:17:23 +00:00
Network Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
Physics remove warnings for the BGE 2009-02-25 03:26:02 +00:00
PyDoc - Attributes for the collision sensor: propertyName, materialCheck, pulseCollisions, objectHit and objectHitList. 2009-02-26 04:17:23 +00:00
Rasterizer Minor speedups for the BGE 2009-02-25 06:43:03 +00:00
SceneGraph Minor speedups for the BGE 2009-02-25 06:43:03 +00:00
VideoTexture remove warnings for the BGE 2009-02-25 03:26:02 +00:00
CMakeLists.txt VideoTexture module. 2008-10-31 22:35:52 +00:00
Makefile Makefile fixes for compiling with new videotexture code. 2008-11-02 18:12:45 +00:00
SConscript Building the game engine with Solid/Sumo is now optional for scons using WITH_BF_SOLID. 2009-02-25 12:07:51 +00:00