forked from bartvdbraak/blender
e8effb2d0f
the rna stuff but its close. Need to get it working for blender then copy over same to game engine. Kent
297 lines
10 KiB
CMake
297 lines
10 KiB
CMake
# $Id$
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# ***** BEGIN GPL LICENSE BLOCK *****
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#
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# This program is free software; you can redistribute it and/or
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# modify it under the terms of the GNU General Public License
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# as published by the Free Software Foundation; either version 2
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# of the License, or (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software Foundation,
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# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#
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# The Original Code is Copyright (C) 2006, Blender Foundation
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# All rights reserved.
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#
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# The Original Code is: all of this file.
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#
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# Contributor(s): Jacques Beaurain.
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#
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# ***** END GPL LICENSE BLOCK *****
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SETUP_LIBDIRS()
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INCLUDE_DIRECTORIES(../../intern/guardedalloc
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../blender/blenlib
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../blender/blenkernel
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../blender/nodes
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../blender/include
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../blender/blenloader
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../blender/imbuf
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../blender/renderconverter
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../blender/render/extern/include
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../blender/python
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../blender/makesdna
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../blender/gpu
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../blender/windowmanager
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../kernel/gen_messaging
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../kernel/gen_system
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../../extern/glew/include
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)
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IF(WITH_QUICKTIME)
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ADD_DEFINITIONS(-DWITH_QUICKTIME)
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ENDIF(WITH_QUICKTIME)
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IF(WITH_OPENEXR)
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ADD_DEFINITIONS(-DWITH_OPENEXR)
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ENDIF(WITH_OPENEXR)
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IF(LINUX)
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ADD_DEFINITIONS(-DWITH_BINRELOC)
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INCLUDE_DIRECTORIES(${BINRELOC_INC})
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endif(LINUX)
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MESSAGE(STATUS "Configuring blender")
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ADD_CUSTOM_COMMAND(
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OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/dna.c
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COMMAND ${CMAKE_BINARY_DIR}/bin/${CMAKE_CFG_INTDIR}/makesdna ${CMAKE_CURRENT_BINARY_DIR}/dna.c ${CMAKE_SOURCE_DIR}/source/blender/makesdna/
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DEPENDS ${CMAKE_BINARY_DIR}/bin/${CMAKE_CFG_INTDIR}/makesdna
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OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/rna.c
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COMMAND ${CMAKE_BINARY_DIR}/bin/${CMAKE_CFG_INTDIR}/makesrna ${CMAKE_CURRENT_BINARY_DIR}/rna.c ${CMAKE_SOURCE_DIR}/source/blender/makesrna/
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DEPENDS ${CMAKE_BINARY_DIR}/bin/${CMAKE_CFG_INTDIR}/makesrna
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)
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IF(WIN32)
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ADD_EXECUTABLE(blender ${EXETYPE} creator.c ${CMAKE_CURRENT_BINARY_DIR}/dna.c ${CMAKE_CURRENT_BINARY_DIR}/rna.c ../icons/winblender.rc)
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ELSE(WIN32)
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ADD_EXECUTABLE(blender ${EXETYPE} creator.c ${CMAKE_CURRENT_BINARY_DIR}/dna.c ${CMAKE_CURRENT_BINARY_DIR}/rna.c)
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ENDIF(WIN32)
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# Post build steps for bundling/packaging.
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SET(TARGETDIR ${EXECUTABLE_OUTPUT_PATH}/${CMAKE_CFG_INTDIR})
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IF(UNIX)
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ADD_CUSTOM_COMMAND(TARGET blender
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POST_BUILD
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MAIN_DEPENDENCY blender
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#COMMAND cp -R ${CMAKE_SOURCE_DIR}/release/plugins ${TARGETDIR}/
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#COMMAND cp -R ${CMAKE_SOURCE_DIR}/release/text/* ${TARGETDIR}/
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)
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ENDIF(UNIX)
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IF(UNIX AND NOT APPLE)
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ADD_CUSTOM_COMMAND(TARGET blender
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POST_BUILD
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MAIN_DEPENDENCY blender
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COMMAND rm -Rf ${TARGETDIR}/.blender
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COMMAND mkdir ${TARGETDIR}/.blender/
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COMMAND cp ${CMAKE_SOURCE_DIR}/bin/.blender/.bfont.ttf ${TARGETDIR}/.blender/
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COMMAND cp ${CMAKE_SOURCE_DIR}/bin/.blender/.Blanguages ${TARGETDIR}/.blender/
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COMMAND cp -R ${CMAKE_SOURCE_DIR}/bin/.blender/locale ${TARGETDIR}/.blender/
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COMMAND cp -R ${CMAKE_SOURCE_DIR}/release/scripts ${TARGETDIR}/.blender/
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COMMAND find ${TARGETDIR} -name CVS -prune -exec rm -rf {} "\;"
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)
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ENDIF(UNIX AND NOT APPLE)
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IF(APPLE)
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SET(SOURCEDIR ${CMAKE_SOURCE_DIR}/source/darwin/blender.app)
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SET(SOURCEINFO ${SOURCEDIR}/Contents/Info.plist)
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SET(TARGETINFO ${TARGETDIR}/blender.app/Contents/Info.plist)
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ADD_CUSTOM_COMMAND(TARGET blender
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POST_BUILD
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MAIN_DEPENDENCY blender
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COMMAND cp -R ${SOURCEINFO} ${TARGETDIR}/blender.app/Contents/
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COMMAND cp -R ${SOURCEDIR}/Contents/PkgInfo ${TARGETDIR}/blender.app/Contents/
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COMMAND cp -R ${SOURCEDIR}/Contents/Resources ${TARGETDIR}/blender.app/Contents/
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COMMAND cat ${SOURCEINFO} | sed s/VERSION/`cat ${CMAKE_SOURCE_DIR}/release/VERSION`/ | sed s/DATE/`date +'%Y-%b-%d'`/ > ${TARGETINFO}
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COMMAND rm -Rf ${TARGETDIR}/blender.app/Contents/MacOS/.blender
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COMMAND mkdir ${TARGETDIR}/blender.app/Contents/MacOS/.blender/
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COMMAND cp ${CMAKE_SOURCE_DIR}/bin/.blender/.bfont.ttf ${TARGETDIR}/blender.app/Contents/MacOS/.blender/
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COMMAND cp ${CMAKE_SOURCE_DIR}/bin/.blender/.Blanguages ${TARGETDIR}/blender.app/Contents/MacOS/.blender/
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COMMAND cp -R ${CMAKE_SOURCE_DIR}/bin/.blender/locale ${TARGETDIR}/blender.app/Contents/Resources/
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COMMAND cp -R ${CMAKE_SOURCE_DIR}/bin/.blender/locale ${TARGETDIR}/blender.app/Contents/MacOS/.blender/
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COMMAND cp ${CMAKE_SOURCE_DIR}/bin/.blender/.Blanguages ${TARGETDIR}/blender.app/Contents/Resources/
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COMMAND cp -R ${CMAKE_SOURCE_DIR}/release/scripts ${TARGETDIR}/blender.app/Contents/MacOS/.blender/
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COMMAND find ${TARGETDIR}/blender.app -name CVS -prune -exec rm -rf {} "\;"
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COMMAND find ${TARGETDIR}/blender.app -name CVS.sandboxinfo -prune -exec rm -rf {} "\;"
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COMMAND find ${TARGETDIR}/blender.app -name .DS_Store -prune -exec rm -rf {} "\;"
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)
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ENDIF(APPLE)
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IF(WIN32)
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FILE(TO_NATIVE_PATH ${CMAKE_SOURCE_DIR} WIN_SOURCE_DIR)
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ADD_CUSTOM_COMMAND(TARGET blender
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POST_BUILD
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MAIN_DEPENDENCY blender
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COMMAND if not exist \"${TARGETDIR}\\.blender\" mkdir \"${TARGETDIR}\\.blender\"
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COMMAND if not exist \"${TARGETDIR}\\.blender\\locale\" mkdir \"${TARGETDIR}\\.blender\\locale\"
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COMMAND if not exist \"${TARGETDIR}\\.blender\\scripts\" mkdir \"${TARGETDIR}\\.blender\\scripts\"
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COMMAND if not exist \"${TARGETDIR}\\plugins\" mkdir \"${TARGETDIR}\\plugins\"
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COMMAND copy /Y \"${WIN_SOURCE_DIR}\\bin\\.blender\\.Blanguages\" \"${TARGETDIR}\\.blender\\\"
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COMMAND copy /Y \"${WIN_SOURCE_DIR}\\bin\\.blender\\.bfont.ttf\" \"${TARGETDIR}\\.blender\\\"
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COMMAND xcopy /E /Y \"${WIN_SOURCE_DIR}\\bin\\.blender\\locale\\*.*\" \"${TARGETDIR}\\.blender\\locale\"
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COMMAND xcopy /E /Y \"${WIN_SOURCE_DIR}\\release\\scripts\\*.*\" \"${TARGETDIR}\\.blender\\scripts\"
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COMMAND xcopy /E /Y \"${WIN_SOURCE_DIR}\\release\\plugins\\*.*\" \"${TARGETDIR}\\plugins\"
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COMMAND copy /Y \"${WIN_SOURCE_DIR}\\release\\text\\*.*\" \"${TARGETDIR}\"
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COMMAND copy /Y \"${WIN_SOURCE_DIR}\\release\\windows\\extra\\python25.zip\" \"${TARGETDIR}\\\"
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)
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FILE(TO_NATIVE_PATH "${LIBDIR}" WIN_LIBDIR)
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ADD_CUSTOM_COMMAND(TARGET blender
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POST_BUILD
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MAIN_DEPENDENCY blender
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COMMAND copy /Y \"${WIN_LIBDIR}\\gettext\\lib\\gnu_gettext.dll\" \"${TARGETDIR}\\\"
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COMMAND copy /Y \"${WIN_LIBDIR}\\png\\lib\\libpng.dll\" \"${TARGETDIR}\\\"
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COMMAND copy /Y \"${WIN_LIBDIR}\\sdl\\lib\\SDL.dll\" \"${TARGETDIR}\\\"
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COMMAND copy /Y \"${WIN_LIBDIR}\\zlib\\lib\\zlib.dll\" \"${TARGETDIR}\\\"
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COMMAND copy /Y \"${WIN_LIBDIR}\\tiff\\lib\\libtiff.dll\" \"${TARGETDIR}\\\"
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COMMAND copy /Y \"${WIN_LIBDIR}\\python\\lib\\python25.dll\" \"${TARGETDIR}\\\"
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COMMAND copy /Y \"${WIN_LIBDIR}\\pthreads\\lib\\pthreadVC2.dll\" \"${TARGETDIR}\\\"
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)
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IF(WITH_INTERNATIONAL)
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ADD_CUSTOM_COMMAND(TARGET blender
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POST_BUILD
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MAIN_DEPENDENCY blender
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COMMAND copy /Y \"${WIN_LIBDIR}\\iconv\\lib\\iconv.dll\" \"${TARGETDIR}\\\"
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)
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ENDIF(WITH_INTERNATIONAL)
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IF(WITH_FFMPEG)
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ADD_CUSTOM_COMMAND(TARGET blender
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POST_BUILD
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MAIN_DEPENDENCY blender
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COMMAND copy /Y \"${WIN_LIBDIR}\\ffmpeg\\lib\\avcodec-51.dll\" \"${TARGETDIR}\\\"
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COMMAND copy /Y \"${WIN_LIBDIR}\\ffmpeg\\lib\\avformat-52.dll\" \"${TARGETDIR}\\\"
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COMMAND copy /Y \"${WIN_LIBDIR}\\ffmpeg\\lib\\avdevice-52.dll\" \"${TARGETDIR}\\\"
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COMMAND copy /Y \"${WIN_LIBDIR}\\ffmpeg\\lib\\avutil-49.dll\" \"${TARGETDIR}\\\"
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COMMAND copy /Y \"${WIN_LIBDIR}\\ffmpeg\\lib\\libfaac-0.dll\" \"${TARGETDIR}\\\"
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COMMAND copy /Y \"${WIN_LIBDIR}\\ffmpeg\\lib\\libfaad-0.dll\" \"${TARGETDIR}\\\"
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COMMAND copy /Y \"${WIN_LIBDIR}\\ffmpeg\\lib\\libmp3lame-0.dll\" \"${TARGETDIR}\\\"
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COMMAND copy /Y \"${WIN_LIBDIR}\\ffmpeg\\lib\\libx264-59.dll\" \"${TARGETDIR}\\\"
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COMMAND copy /Y \"${WIN_LIBDIR}\\ffmpeg\\lib\\swscale-0.dll\" \"${TARGETDIR}\\\"
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COMMAND copy /Y \"${WIN_LIBDIR}\\ffmpeg\\lib\\xvidcore.dll\" \"${TARGETDIR}\\\"
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)
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ENDIF(WITH_FFMPEG)
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ENDIF(WIN32)
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ADD_DEPENDENCIES(blender makesdna)
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FILE(READ ${CMAKE_BINARY_DIR}/cmake_blender_libs.txt BLENDER_LINK_LIBS)
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SET(BLENDER_LINK_LIBS bf_nodes ${BLENDER_LINK_LIBS} bf_windowmanager bf_editors blender_render blender_radiosity)
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IF(WITH_ELBEEM)
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SET(BLENDER_LINK_LIBS ${BLENDER_LINK_LIBS} bf_elbeem)
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ENDIF(WITH_ELBEEM)
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IF(CMAKE_SYSTEM_NAME MATCHES "Linux")
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SET(BLENDER_LINK_LIBS ${BLENDER_LINK_LIBS} extern_binreloc)
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ENDIF(CMAKE_SYSTEM_NAME MATCHES "Linux")
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IF(UNIX)
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# Sort libraries
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SET(BLENDER_SORTED_LIBS
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bf_windowmanager
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bf_editors
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bf_decimation
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blender_BSP
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bf_soundsystem
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bf_ghost
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bf_string
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blender_render
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blender_radiosity
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blender_ONL
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bf_python
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bf_blenkernel
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bf_nodes
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bf_gpu
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bf_blenloader
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bf_blenpluginapi
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bf_imbuf
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bf_blenlib
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bf_avi
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bf_cineon
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bf_openexr
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bf_dds
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bf_readblenfile
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blender_bop
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bf_kernel
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bf_decimation
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bf_elbeem
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bf_yafray
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bf_IK
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bf_memutil
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bf_guardedalloc
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blender_CTR
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bf_moto
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bf_bmfont
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verse
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bf_windowmanager
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bf_editors
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bf_ftfont
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extern_ftgl
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bf_blroutines
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bf_converter
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bf_dummy
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bf_bullet
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bf_common
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bf_ketsji
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bf_logic
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bf_rasterizer
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bf_oglrasterizer
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bf_expressions
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bf_scenegraph
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bf_moto
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bf_blroutines
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kx_network
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bf_kernel
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bf_ngnetwork
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extern_bullet
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bf_loopbacknetwork
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bf_sumo
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bf_common
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extern_solid
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extern_qhull
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bf_moto
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bf_python
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bf_quicktime
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extern_binreloc
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extern_glew
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bf_videotex
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)
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FOREACH(SORTLIB ${BLENDER_SORTED_LIBS})
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SET(REMLIB ${SORTLIB})
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FOREACH(SEARCHLIB ${BLENDER_LINK_LIBS})
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IF(${SEARCHLIB} STREQUAL ${SORTLIB})
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SET(REMLIB "")
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ENDIF(${SEARCHLIB} STREQUAL ${SORTLIB})
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ENDFOREACH(SEARCHLIB)
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IF(REMLIB)
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MESSAGE(STATUS "Removing library ${REMLIB} from blender linking because: not configured")
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LIST(REMOVE_ITEM BLENDER_SORTED_LIBS ${REMLIB})
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ENDIF(REMLIB)
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ENDFOREACH(SORTLIB)
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TARGET_LINK_LIBRARIES(blender ${BLENDER_SORTED_LIBS})
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ELSE(UNIX)
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TARGET_LINK_LIBRARIES(blender ${BLENDER_LINK_LIBS})
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ENDIF(UNIX)
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SETUP_LIBLINKS(blender)
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