forked from bartvdbraak/blender
440 lines
11 KiB
C++
440 lines
11 KiB
C++
/*
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* Abstract class for sensor logic bricks
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*
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* $Id$
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*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file gameengine/GameLogic/SCA_ISensor.cpp
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* \ingroup gamelogic
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*/
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#include <stddef.h>
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#include "SCA_ISensor.h"
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#include "SCA_EventManager.h"
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#include "SCA_LogicManager.h"
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// needed for IsTriggered()
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#include "SCA_PythonController.h"
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#include <stdio.h>
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/* Native functions */
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void SCA_ISensor::ReParent(SCA_IObject* parent)
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{
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SCA_ILogicBrick::ReParent(parent);
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// will be done when the sensor is activated
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//m_eventmgr->RegisterSensor(this);
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//this->SetActive(false);
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}
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SCA_ISensor::SCA_ISensor(SCA_IObject* gameobj,
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class SCA_EventManager* eventmgr) :
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SCA_ILogicBrick(gameobj)
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{
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m_links = 0;
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m_suspended = false;
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m_invert = false;
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m_level = false;
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m_tap = false;
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m_reset = false;
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m_pos_ticks = 0;
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m_neg_ticks = 0;
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m_pos_pulsemode = false;
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m_neg_pulsemode = false;
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m_pulse_frequency = 0;
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m_state = false;
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m_prev_state = false;
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m_eventmgr = eventmgr;
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}
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SCA_ISensor::~SCA_ISensor()
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{
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// intentionally empty
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}
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void SCA_ISensor::ProcessReplica()
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{
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SCA_ILogicBrick::ProcessReplica();
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m_linkedcontrollers.clear();
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}
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bool SCA_ISensor::IsPositiveTrigger() {
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bool result = false;
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if (m_eventval) {
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result = (m_eventval->GetNumber() != 0.0);
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}
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if (m_invert) {
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result = !result;
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}
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return result;
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}
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void SCA_ISensor::SetPulseMode(bool posmode,
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bool negmode,
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int freq) {
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m_pos_pulsemode = posmode;
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m_neg_pulsemode = negmode;
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m_pulse_frequency = freq;
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}
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void SCA_ISensor::SetInvert(bool inv) {
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m_invert = inv;
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}
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void SCA_ISensor::SetLevel(bool lvl) {
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m_level = lvl;
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}
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void SCA_ISensor::SetTap(bool tap) {
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m_tap = tap;
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}
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double SCA_ISensor::GetNumber() {
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return GetState();
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}
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void SCA_ISensor::Suspend() {
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m_suspended = true;
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}
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bool SCA_ISensor::IsSuspended() {
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return m_suspended;
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}
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void SCA_ISensor::Resume() {
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m_suspended = false;
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}
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void SCA_ISensor::Init() {
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printf("Sensor %s has no init function, please report this bug to Blender.org\n", m_name.Ptr());
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}
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void SCA_ISensor::DecLink() {
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m_links--;
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if (m_links < 0)
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{
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printf("Warning: sensor %s has negative m_links: %d\n", m_name.Ptr(), m_links);
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m_links = 0;
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}
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if (!m_links)
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{
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// sensor is detached from all controllers, remove it from manager
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UnregisterToManager();
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}
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}
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void SCA_ISensor::RegisterToManager()
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{
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// sensor is just activated, initialize it
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Init();
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m_state = false;
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m_eventmgr->RegisterSensor(this);
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}
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void SCA_ISensor::Replace_EventManager(class SCA_LogicManager* logicmgr)
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{
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if(m_links) { /* true if we're used currently */
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m_eventmgr->RemoveSensor(this);
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m_eventmgr= logicmgr->FindEventManager(m_eventmgr->GetType());
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m_eventmgr->RegisterSensor(this);
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}
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else {
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m_eventmgr= logicmgr->FindEventManager(m_eventmgr->GetType());
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}
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}
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void SCA_ISensor::LinkToController(SCA_IController* controller)
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{
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m_linkedcontrollers.push_back(controller);
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}
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void SCA_ISensor::UnlinkController(SCA_IController* controller)
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{
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std::vector<class SCA_IController*>::iterator contit;
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for (contit = m_linkedcontrollers.begin();!(contit==m_linkedcontrollers.end());++contit)
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{
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if ((*contit) == controller)
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{
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*contit = m_linkedcontrollers.back();
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m_linkedcontrollers.pop_back();
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return;
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}
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}
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printf("Missing link from sensor %s:%s to controller %s:%s\n",
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m_gameobj->GetName().ReadPtr(), GetName().ReadPtr(),
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controller->GetParent()->GetName().ReadPtr(), controller->GetName().ReadPtr());
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}
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void SCA_ISensor::UnlinkAllControllers()
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{
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std::vector<class SCA_IController*>::iterator contit;
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for (contit = m_linkedcontrollers.begin();!(contit==m_linkedcontrollers.end());++contit)
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{
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(*contit)->UnlinkSensor(this);
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}
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m_linkedcontrollers.clear();
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}
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void SCA_ISensor::UnregisterToManager()
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{
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m_eventmgr->RemoveSensor(this);
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m_links = 0;
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}
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void SCA_ISensor::ActivateControllers(class SCA_LogicManager* logicmgr)
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{
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for(vector<SCA_IController*>::const_iterator c= m_linkedcontrollers.begin();
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c!=m_linkedcontrollers.end();++c)
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{
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SCA_IController* contr = *c;
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if (contr->IsActive())
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logicmgr->AddTriggeredController(contr, this);
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}
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}
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void SCA_ISensor::Activate(class SCA_LogicManager* logicmgr)
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{
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// calculate if a __triggering__ is wanted
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// don't evaluate a sensor that is not connected to any controller
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if (m_links && !m_suspended) {
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bool result = this->Evaluate();
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// store the state for the rest of the logic system
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m_prev_state = m_state;
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m_state = this->IsPositiveTrigger();
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if (result) {
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// the sensor triggered this frame
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if (m_state || !m_tap) {
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ActivateControllers(logicmgr);
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// reset these counters so that pulse are synchronized with transition
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m_pos_ticks = 0;
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m_neg_ticks = 0;
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} else
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{
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result = false;
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}
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} else
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{
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/* First, the pulsing behaviour, if pulse mode is
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* active. It seems something goes wrong if pulse mode is
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* not set :( */
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if (m_pos_pulsemode) {
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m_pos_ticks++;
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if (m_pos_ticks > m_pulse_frequency) {
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if ( m_state )
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{
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ActivateControllers(logicmgr);
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result = true;
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}
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m_pos_ticks = 0;
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}
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}
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// negative pulse doesn't make sense in tap mode, skip
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if (m_neg_pulsemode && !m_tap)
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{
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m_neg_ticks++;
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if (m_neg_ticks > m_pulse_frequency) {
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if (!m_state )
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{
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ActivateControllers(logicmgr);
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result = true;
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}
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m_neg_ticks = 0;
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}
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}
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}
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if (m_tap)
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{
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// in tap mode: we send always a negative pulse immediately after a positive pulse
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if (!result)
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{
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// the sensor did not trigger on this frame
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if (m_prev_state)
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{
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// but it triggered on previous frame => send a negative pulse
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ActivateControllers(logicmgr);
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result = true;
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}
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// in any case, absence of trigger means sensor off
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m_state = false;
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}
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}
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if (!result && m_level)
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{
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// This level sensor is connected to at least one controller that was just made
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// active but it did not generate an event yet, do it now to those controllers only
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for(vector<SCA_IController*>::const_iterator c= m_linkedcontrollers.begin();
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c!=m_linkedcontrollers.end();++c)
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{
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SCA_IController* contr = *c;
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if (contr->IsJustActivated())
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logicmgr->AddTriggeredController(contr, this);
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}
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}
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}
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}
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#ifdef WITH_PYTHON
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/* ----------------------------------------------- */
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/* Python Functions */
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/* ----------------------------------------------- */
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KX_PYMETHODDEF_DOC_NOARGS(SCA_ISensor, reset,
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"reset()\n"
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"\tReset sensor internal state, effect depends on the type of sensor and settings.\n"
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"\tThe sensor is put in its initial state as if it was just activated.\n")
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{
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Init();
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m_prev_state = false;
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Py_RETURN_NONE;
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}
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/* ----------------------------------------------- */
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/* Python Integration Hooks */
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/* ----------------------------------------------- */
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PyTypeObject SCA_ISensor::Type = {
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PyVarObject_HEAD_INIT(NULL, 0)
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"SCA_ISensor",
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sizeof(PyObjectPlus_Proxy),
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0,
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py_base_dealloc,
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0,
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0,
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0,
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0,
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py_base_repr,
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0,0,0,0,0,0,0,0,0,
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Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
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0,0,0,0,0,0,0,
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Methods,
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0,
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0,
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&SCA_ILogicBrick::Type,
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0,0,0,0,0,0,
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py_base_new
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};
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PyMethodDef SCA_ISensor::Methods[] = {
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KX_PYMETHODTABLE_NOARGS(SCA_ISensor, reset),
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{NULL,NULL} //Sentinel
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};
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PyAttributeDef SCA_ISensor::Attributes[] = {
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KX_PYATTRIBUTE_BOOL_RW("usePosPulseMode",SCA_ISensor,m_pos_pulsemode),
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KX_PYATTRIBUTE_BOOL_RW("useNegPulseMode",SCA_ISensor,m_neg_pulsemode),
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KX_PYATTRIBUTE_INT_RW("frequency",0,100000,true,SCA_ISensor,m_pulse_frequency),
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KX_PYATTRIBUTE_BOOL_RW("invert",SCA_ISensor,m_invert),
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KX_PYATTRIBUTE_BOOL_RW_CHECK("level",SCA_ISensor,m_level,pyattr_check_level),
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KX_PYATTRIBUTE_BOOL_RW_CHECK("tap",SCA_ISensor,m_tap,pyattr_check_tap),
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KX_PYATTRIBUTE_RO_FUNCTION("triggered", SCA_ISensor, pyattr_get_triggered),
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KX_PYATTRIBUTE_RO_FUNCTION("positive", SCA_ISensor, pyattr_get_positive),
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KX_PYATTRIBUTE_RO_FUNCTION("status", SCA_ISensor, pyattr_get_status),
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KX_PYATTRIBUTE_RO_FUNCTION("pos_ticks", SCA_ISensor, pyattr_get_posTicks),
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KX_PYATTRIBUTE_RO_FUNCTION("neg_ticks", SCA_ISensor, pyattr_get_negTicks),
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{ NULL } //Sentinel
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};
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PyObject* SCA_ISensor::pyattr_get_triggered(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
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{
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SCA_ISensor* self= static_cast<SCA_ISensor*>(self_v);
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int retval = 0;
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if (SCA_PythonController::m_sCurrentController)
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retval = SCA_PythonController::m_sCurrentController->IsTriggered(self);
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return PyLong_FromSsize_t(retval);
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}
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PyObject* SCA_ISensor::pyattr_get_positive(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
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{
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SCA_ISensor* self= static_cast<SCA_ISensor*>(self_v);
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return PyLong_FromSsize_t(self->GetState());
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}
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PyObject* SCA_ISensor::pyattr_get_status(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
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{
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SCA_ISensor* self= static_cast<SCA_ISensor*>(self_v);
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int status = 0;
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if (self->GetState())
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{
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if (self->GetState() == self->GetPrevState())
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{
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status = 2;
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}
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else
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{
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status = 1;
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}
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}
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else if (self->GetState() != self->GetPrevState())
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{
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status = 3;
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}
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return PyLong_FromSsize_t(status);
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}
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PyObject* SCA_ISensor::pyattr_get_posTicks(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
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{
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SCA_ISensor* self= static_cast<SCA_ISensor*>(self_v);
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return PyLong_FromLong(self->GetPosTicks());
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}
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PyObject* SCA_ISensor::pyattr_get_negTicks(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
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{
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SCA_ISensor* self= static_cast<SCA_ISensor*>(self_v);
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return PyLong_FromLong(self->GetNegTicks());
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}
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int SCA_ISensor::pyattr_check_level(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
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{
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SCA_ISensor* self= static_cast<SCA_ISensor*>(self_v);
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if (self->m_level)
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self->m_tap = false;
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return 0;
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}
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int SCA_ISensor::pyattr_check_tap(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
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{
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SCA_ISensor* self= static_cast<SCA_ISensor*>(self_v);
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if (self->m_tap)
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self->m_level = false;
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return 0;
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}
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#endif // WITH_PYTHON
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/* eof */
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