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RAS_OpenGLFilters
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whitespace edits
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2011-09-03 02:15:49 +00:00 |
RAS_OpenGLRasterizer
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svn merge -r 37306:39975 https://svn.blender.org/svnroot/bf-blender/trunk/blender
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2011-09-07 15:34:04 +00:00 |
CMakeLists.txt
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cmake: cleanup include paths, some duplicates and going up some unneeded dirs.
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2011-07-17 09:11:13 +00:00 |
RAS_2DFilterManager.cpp
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fix [#28462] Tiled textures and 2D filters don't mix
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2011-09-03 04:44:18 +00:00 |
RAS_2DFilterManager.h
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doxygen: BGE Network, Physics, Rasterizer
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2011-02-22 12:42:55 +00:00 |
RAS_BucketManager.cpp
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Code cleanup: remove source/kernel module, this wasn't really the kernel of
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2011-05-06 20:18:42 +00:00 |
RAS_BucketManager.h
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Code cleanup: remove source/kernel module, this wasn't really the kernel of
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2011-05-06 20:18:42 +00:00 |
RAS_CameraData.h
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whitespace edits
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2011-09-03 02:15:49 +00:00 |
RAS_Deformer.h
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Code cleanup: remove source/kernel module, this wasn't really the kernel of
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2011-05-06 20:18:42 +00:00 |
RAS_FramingManager.cpp
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doxygen: gameengine/Rasterizer tagged.
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2011-02-25 13:38:24 +00:00 |
RAS_FramingManager.h
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doxygen: BGE Network, Physics, Rasterizer
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2011-02-22 12:42:55 +00:00 |
RAS_ICanvas.h
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doxygen: BGE Network, Physics, Rasterizer
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2011-02-22 12:42:55 +00:00 |
RAS_IPolygonMaterial.cpp
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Committing patch #25675 "Make "Cast Buffer Shadows" option work in viewport and BGE" by me.
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2011-08-24 20:28:54 +00:00 |
RAS_IPolygonMaterial.h
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Committing patch #25675 "Make "Cast Buffer Shadows" option work in viewport and BGE" by me.
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2011-08-24 20:28:54 +00:00 |
RAS_IRasterizer.h
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svn merge -r 37306:39975 https://svn.blender.org/svnroot/bf-blender/trunk/blender
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2011-09-07 15:34:04 +00:00 |
RAS_IRenderTools.cpp
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doxygen: gameengine/Rasterizer tagged.
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2011-02-25 13:38:24 +00:00 |
RAS_IRenderTools.h
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doxygen: BGE Network, Physics, Rasterizer
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2011-02-22 12:42:55 +00:00 |
RAS_LightObject.h
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doxygen: BGE Network, Physics, Rasterizer
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2011-02-22 12:42:55 +00:00 |
RAS_MaterialBucket.cpp
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Committing patch #25675 "Make "Cast Buffer Shadows" option work in viewport and BGE" by me.
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2011-08-24 20:28:54 +00:00 |
RAS_MaterialBucket.h
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Code cleanup: remove source/kernel module, this wasn't really the kernel of
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2011-05-06 20:18:42 +00:00 |
RAS_MeshObject.cpp
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doxygen: gameengine/Rasterizer tagged.
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2011-02-25 13:38:24 +00:00 |
RAS_MeshObject.h
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Code cleanup: remove source/kernel module, this wasn't really the kernel of
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2011-05-06 20:18:42 +00:00 |
RAS_ObjectColor.h
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doxygen: BGE Network, Physics, Rasterizer
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2011-02-22 12:42:55 +00:00 |
RAS_Polygon.cpp
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doxygen: gameengine/Rasterizer tagged.
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2011-02-25 13:38:24 +00:00 |
RAS_Polygon.h
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doxygen: BGE Network, Physics, Rasterizer
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2011-02-22 12:42:55 +00:00 |
RAS_Rect.h
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doxygen: BGE Network, Physics, Rasterizer
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2011-02-22 12:42:55 +00:00 |
RAS_texmatrix.cpp
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doxygen: gameengine/Rasterizer tagged.
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2011-02-25 13:38:24 +00:00 |
RAS_TexMatrix.h
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doxygen: BGE Network, Physics, Rasterizer
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2011-02-22 12:42:55 +00:00 |
RAS_TexVert.cpp
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doxygen: gameengine/Rasterizer tagged.
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2011-02-25 13:38:24 +00:00 |
RAS_TexVert.h
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doxygen: BGE Network, Physics, Rasterizer
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2011-02-22 12:42:55 +00:00 |
SConscript
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Code cleanup: remove source/kernel module, this wasn't really the kernel of
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2011-05-06 20:18:42 +00:00 |