blender/source/gameengine
2008-06-29 12:25:15 +00:00
..
BlenderRoutines BGE 2d-filter, custom shaders now can have depth texture and luminance texture 2008-06-28 03:18:11 +00:00
Converter BGE 2d-filter, custom shaders now can have depth texture and luminance texture 2008-06-28 03:18:11 +00:00
Expressions Python API/Game engine fixes, dosn't affect 2.47 2008-06-26 12:39:06 +00:00
GameLogic BGE 2d-filter, custom shaders now can have depth texture and luminance texture 2008-06-28 03:18:11 +00:00
GamePlayer BGE , fix an compile error 2008-06-28 14:19:25 +00:00
Ketsji patch [#15865] BGE API call to delete objects 2008-06-27 11:35:55 +00:00
Network Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
Physics Fix BGE bug: dynamic-but-not-rigid objects are added as rigid body during the game. 2008-05-01 16:00:59 +00:00
PyDoc patch [#15865] BGE API call to delete objects 2008-06-27 11:35:55 +00:00
Rasterizer adding explicit cast to get things compiling 2008-06-29 12:25:15 +00:00
SceneGraph Added access for adjusting timeOffset value at runtime, used for apricot (Franky climbing walls) 2008-06-14 17:12:49 +00:00
CMakeLists.txt Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
Makefile Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
SConscript == SCons == 2006-02-04 14:15:10 +00:00