forked from bartvdbraak/blender
.. | ||
Apache_2.0.txt | ||
Blender.txt | ||
Boost.txt | ||
CMakeLists.txt | ||
GPL.txt | ||
ILM.txt | ||
NVidia.txt | ||
OSL.txt | ||
readme.txt | ||
Sobol.txt |
This program uses code from various sources. These are the licenses: * New code is licensed under the GPL license v2 or later. * BVH building and traversal code is licensed under Apache License v2. * Approximate Catmull Clark subdivision code is licensed under the MIT license. * Open Shading Language code on GPU is licensed under the Modified BSD license. * Sobol direction vectors are licensed under the Modified BSD license. * Matrix code adapted from OpenEXR under the Modified BSD license. * Procedural texture functions from Blender are licensed under GPL v2 or later. * Boost and OpenCL dynamic loading under Boost License.