..
osl
bugfix: [ #29711 ] Cycles - HSV Node - Hue Change Bug
2011-12-29 05:40:48 +00:00
svm
bugfix: [ #29711 ] Cycles - HSV Node - Hue Change Bug
2011-12-29 05:40:48 +00:00
CMakeLists.txt
Cycles: some tweaks for apple opencl with ATI cards, to get it working up to
2011-12-20 17:36:56 +00:00
kernel_bvh.h
Cycles:
2011-12-02 14:26:28 +00:00
kernel_camera.h
Cycles: avoid using float3 in kernel constant memory, just so we're sure alignment
2011-12-20 12:25:45 +00:00
kernel_compat_cpu.h
Cycles: OpenCL tweaks
2011-11-22 13:15:19 +00:00
kernel_compat_cuda.h
Cycles: OpenCL tweaks
2011-11-22 13:15:19 +00:00
kernel_compat_opencl.h
Cycles: some tweaks for apple opencl with ATI cards, to get it working up to
2011-12-20 17:36:56 +00:00
kernel_differential.h
Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
2011-04-27 11:58:34 +00:00
kernel_displace.h
Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
2011-04-27 11:58:34 +00:00
kernel_emission.h
Cycles: add transparent shadow support, i.e. shadows through Transparent BSDF
2011-10-16 17:54:43 +00:00
kernel_film.h
Cycles: border rendering support, includes some refactoring in how pixels are
2011-12-20 12:25:37 +00:00
kernel_globals.h
Cycles: OpenCL tweaks
2011-11-22 13:15:19 +00:00
kernel_light.h
Cycles:
2011-10-15 23:49:01 +00:00
kernel_math.h
Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
2011-04-27 11:58:34 +00:00
kernel_mbvh.h
Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
2011-04-27 11:58:34 +00:00
kernel_montecarlo.h
Cycles: internal changes that should have no effect on user level yet, added
2011-09-27 20:37:24 +00:00
kernel_object.h
Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
2011-04-27 11:58:34 +00:00
kernel_optimized.cpp
Cycles: border rendering support, includes some refactoring in how pixels are
2011-12-20 12:25:37 +00:00
kernel_path.h
Cycles: code refactoring, to do render layer visibility test a bit different,
2011-12-21 20:51:43 +00:00
kernel_qbvh.h
Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
2011-04-27 11:58:34 +00:00
kernel_random.h
Cycles: border rendering support, includes some refactoring in how pixels are
2011-12-20 12:25:37 +00:00
kernel_shader.h
Cycles: OpenCL tweaks
2011-11-22 13:15:19 +00:00
kernel_textures.h
Cycles: internal changes that should have no effect on user level yet, added
2011-09-27 20:37:24 +00:00
kernel_triangle.h
Cycles: some steps to getting OpenCL backend to compile.
2011-05-20 12:26:01 +00:00
kernel_types.h
Cycles: code refactoring, to do render layer visibility test a bit different,
2011-12-21 20:51:43 +00:00
kernel.cl
Cycles: border rendering support, includes some refactoring in how pixels are
2011-12-20 12:25:37 +00:00
kernel.cpp
Cycles: border rendering support, includes some refactoring in how pixels are
2011-12-20 12:25:37 +00:00
kernel.cu
Cycles: border rendering support, includes some refactoring in how pixels are
2011-12-20 12:25:37 +00:00
kernel.h
Cycles: border rendering support, includes some refactoring in how pixels are
2011-12-20 12:25:37 +00:00
SConscript
Scons/CUDA
2011-12-08 19:16:43 +00:00