forked from bartvdbraak/blender
140 lines
3.9 KiB
C++
140 lines
3.9 KiB
C++
/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file moto/intern/MT_Transform.cpp
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* \ingroup moto
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*/
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/*
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MOTTO - 3D Motion Toolkit
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Copyright (C) 2000 Gino van den Bergen <gino@acm.org>
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Library General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Library General Public License for more details.
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You should have received a copy of the GNU Library General Public
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License along with this library; if not, write to the Free
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Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#include "MT_Transform.h"
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void MT_Transform::setValue(const float *m) {
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m_basis.setValue(m);
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m_origin.setValue(&m[12]);
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m_type = AFFINE;
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}
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void MT_Transform::setValue(const double *m) {
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m_basis.setValue(m);
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m_origin.setValue(&m[12]);
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m_type = AFFINE;
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}
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void MT_Transform::getValue(float *m) const {
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m_basis.getValue(m);
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m_origin.getValue(&m[12]);
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m[15] = 1.0;
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}
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void MT_Transform::getValue(double *m) const {
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m_basis.getValue(m);
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m_origin.getValue(&m[12]);
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m[15] = 1.0;
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}
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MT_Transform& MT_Transform::operator*=(const MT_Transform& t) {
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m_origin += m_basis * t.m_origin;
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m_basis *= t.m_basis;
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m_type |= t.m_type;
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return *this;
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}
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void MT_Transform::translate(const MT_Vector3& v) {
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m_origin += m_basis * v;
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m_type |= TRANSLATION;
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}
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void MT_Transform::rotate(const MT_Quaternion& q) {
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m_basis *= MT_Matrix3x3(q);
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m_type |= ROTATION;
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}
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void MT_Transform::scale(MT_Scalar x, MT_Scalar y, MT_Scalar z) {
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m_basis.scale(x, y, z);
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m_type |= SCALING;
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}
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void MT_Transform::setIdentity() {
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m_basis.setIdentity();
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m_origin.setValue(MT_Scalar(0.0), MT_Scalar(0.0), MT_Scalar(0.0));
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m_type = IDENTITY;
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}
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void MT_Transform::invert(const MT_Transform& t) {
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m_basis = t.m_type & SCALING ?
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t.m_basis.inverse() :
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t.m_basis.transposed();
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m_origin.setValue(-MT_dot(m_basis[0], t.m_origin),
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-MT_dot(m_basis[1], t.m_origin),
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-MT_dot(m_basis[2], t.m_origin));
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m_type = t.m_type;
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}
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void MT_Transform::mult(const MT_Transform& t1, const MT_Transform& t2) {
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m_basis = t1.m_basis * t2.m_basis;
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m_origin = t1(t2.m_origin);
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m_type = t1.m_type | t2.m_type;
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}
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void MT_Transform::multInverseLeft(const MT_Transform& t1, const MT_Transform& t2) {
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MT_Vector3 v = t2.m_origin - t1.m_origin;
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if (t1.m_type & SCALING) {
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MT_Matrix3x3 inv = t1.m_basis.inverse();
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m_basis = inv * t2.m_basis;
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m_origin = inv * v;
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}
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else {
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m_basis = MT_multTransposeLeft(t1.m_basis, t2.m_basis);
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m_origin = v * t1.m_basis;
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}
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m_type = t1.m_type | t2.m_type;
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}
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