blender/source
Alexander Romanov 700c40e2f9 OpenGL: stipple support added to basic GLSL shader
The is intended to replace the deprecated glPolygonStipple() calls with a shader
based alternative, once we switch over to GLSL shaders.

Reviewers: brecht

Differential Revision: https://developer.blender.org/D1688
2015-12-26 22:15:23 +01:00
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blender OpenGL: stipple support added to basic GLSL shader 2015-12-26 22:15:23 +01:00
blenderplayer Eigen: fold remaining OpenNL code into intern/eigen. 2015-12-10 01:58:10 +01:00
creator CMake: Fix errors building by MinGW 2015-12-26 20:01:17 +05:00
gameengine OpenGL: stipple support added to basic GLSL shader 2015-12-26 22:15:23 +01:00
icons
CMakeLists.txt Move tests into tests/ top-level dir 2014-06-18 22:03:46 +10:00
SConscript