blender/source
Howard Trickey 0c420a2e49 Fix T39486, screwed object bevel made bevel amount go out of control.
There is an adjustment pass in bevel that tries to make the bevel
widths at either end of a beveled edge as equal as possible.
When there are hundreds of beveled edges end-to-end, these adjustments
can accumulate out of control and result looks awful.
Yet the adjustment pass is sometimes needed to avoid equally awful
appearances in other cases (see the "Bent test" in the bevel regression
tests).
This change uses the 'Clamp overlap' flag of bevel (on by default in
the modifier, not in the tool) to limit the amount of adjustment to within
10% of the desired width. When the flag is off, there is no limit to the
adjustment.
2015-08-16 15:15:13 -04:00
..
blender Fix T39486, screwed object bevel made bevel amount go out of control. 2015-08-16 15:15:13 -04:00
blenderplayer Docs: doxy cleanup/minor edits 2015-08-01 12:37:52 +10:00
creator Fix for numpy with nmake and missing directory 2015-08-16 14:34:45 +02:00
gameengine BGE: Fix memory leak and crash with certain physic types 2015-08-16 11:38:25 +02:00
icons
CMakeLists.txt Move tests into tests/ top-level dir 2014-06-18 22:03:46 +10:00
SConscript