blender/source
Sergey Sharybin 7d2590bbfa Fix T42608: Mesh deform modifier for curve fails in render
The issue was caused by render engine duplicating the curve object because
it then converts the object to mesh. The mesh deform duplication code didn't
duplicate binded data, so after duplication modifier is no longer applyable.

So now copyData of mesh deform would copy data needed for binding. This solves
reported render bug and also solves possible frustration when duplicating an
object with mesh deform in the viewport with Shift-D.

Checked other modifiers and laplacian deform already was copying binded data.
Didn't see other modifiers which might also need to copy extra data.
2014-11-18 11:31:58 +01:00
..
blender Fix T42608: Mesh deform modifier for curve fails in render 2014-11-18 11:31:58 +01:00
blenderplayer Cleanup: Shapekey: get rid of ED_vgroup_object_is_edit_mode() 2014-11-17 20:33:25 +01:00
creator BLI_assert: print a backtrace with the error 2014-11-18 00:20:56 +01:00
gameengine Support dynamic loading of SDL libraries 2014-11-17 17:43:18 +05:00
icons
CMakeLists.txt Move tests into tests/ top-level dir 2014-06-18 22:03:46 +10:00
SConscript