blender/doc/python_api/examples/bpy.data.py
Luca Bonavita 996efebbe3 == python api doc ==
First commit to make some structure in doc/ directory.

- moved source/blender/python/doc -> doc/python_api
- moved source/gameengine/PyDoc/*.rst -> doc/python_api/rst
- modified accordingly sphinx_doc_gen.py and sphinx_doc_gen.sh
  (later on I'll try alternative/ scripts by neXyon as promised :)
- source/gameengine/PyDoc/ is still there because contains epydoc stuff for the bge, will ask more and look into it later
2010-10-13 10:42:33 +00:00

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Python

import bpy
# print all objects
for obj in bpy.data.objects:
print(obj.name)
# print all scene names in a list
print(bpy.data.scenes.keys())
# remove mesh Cube
if "Cube" in bpy.data.meshes:
mesh = bpy.data.meshes["Cube"]
print("removing mesh", mesh)
bpy.data.meshes.unlink(mesh)
# write images into a file next to the blend
import os
file = open(os.path.splitext(bpy.data.filepath)[0] + ".txt", 'w')
for image in bpy.data.images:
file.write("%s %dx%d\n" % (image.filepath, image.size[0], image.size[1]))
file.close()