blender/release/scripts/op/io_shape_mdd/__init__.py
Campbell Barton 6a4b9298c8 patch [#23968] filter_filetypes property to allow operators to filter by file extensions in the file selector
modified the patch to store the string internally rather then an array of allocated string pointers, less hassle with memory allocation.
changed to use fnmatch, so *.foo is needed (not .foo as with the patch)
2010-09-24 07:05:43 +00:00

118 lines
4.0 KiB
Python

# ##### BEGIN GPL LICENSE BLOCK #####
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ##### END GPL LICENSE BLOCK #####
# <pep8 compliant>
# To support reload properly, try to access a package var, if it's there, reload everything
if "bpy" in locals():
# only reload if we alredy loaded, highly annoying
import sys
reload(sys.modules.get("io_shape_mdd.import_mdd", sys))
reload(sys.modules.get("io_shape_mdd.export_mdd", sys))
import bpy
from bpy.props import *
from io_utils import ExportHelper, ImportHelper
class ImportMDD(bpy.types.Operator, ImportHelper):
'''Import MDD vertex keyframe file to shape keys'''
bl_idname = "import_shape.mdd"
bl_label = "Import MDD"
filename_ext = ".mdd"
filter_glob = StringProperty(default="*.mdd", options={'HIDDEN'})
frame_start = IntProperty(name="Start Frame", description="Start frame for inserting animation", min=-300000, max=300000, default=0)
frame_step = IntProperty(name="Step", min=1, max=1000, default=1)
@classmethod
def poll(cls, context):
ob = context.active_object
return (ob and ob.type == 'MESH')
def execute(self, context):
# initialize from scene if unset
scene = context.scene
if not self.frame_start:
self.frame_start = scene.frame_current
import io_shape_mdd.import_mdd
return io_shape_mdd.import_mdd.load(self, context, **self.properties)
class ExportMDD(bpy.types.Operator, ExportHelper):
'''Animated mesh to MDD vertex keyframe file'''
bl_idname = "export_shape.mdd"
bl_label = "Export MDD"
filename_ext = ".mdd"
# get first scene to get min and max properties for frames, fps
minframe = 1
maxframe = 300000
minfps = 1
maxfps = 120
# List of operator properties, the attributes will be assigned
# to the class instance from the operator settings before calling.
fps = IntProperty(name="Frames Per Second", description="Number of frames/second", min=minfps, max=maxfps, default=25)
frame_start = IntProperty(name="Start Frame", description="Start frame for baking", min=minframe, max=maxframe, default=1)
frame_end = IntProperty(name="End Frame", description="End frame for baking", min=minframe, max=maxframe, default=250)
@classmethod
def poll(cls, context):
obj = context.active_object
return (obj and obj.type == 'MESH')
def execute(self, context):
# initialize from scene if unset
scene = context.scene
if not self.frame_start:
self.frame_start = scene.frame_start
if not self.frame_end:
self.frame_end = scene.frame_end
if not self.fps:
self.fps = scene.render.fps
import io_shape_mdd.export_mdd
return io_shape_mdd.export_mdd.save(self, context, **self.properties)
def menu_func_import(self, context):
self.layout.operator(ImportMDD.bl_idname, text="Lightwave Point Cache (.mdd)")
def menu_func_export(self, context):
self.layout.operator(ExportMDD.bl_idname, text="Lightwave Point Cache (.mdd)")
def register():
bpy.types.INFO_MT_file_import.append(menu_func_import)
bpy.types.INFO_MT_file_export.append(menu_func_export)
def unregister():
bpy.types.INFO_MT_file_import.remove(menu_func_import)
bpy.types.INFO_MT_file_export.remove(menu_func_export)
if __name__ == "__main__":
register()