blender/source/gameengine/Rasterizer/RAS_OpenGLRasterizer
Campbell Barton 6972e19fd5 code cleanup:
- replace (strcmp(vfont->name, FO_BUILTIN_NAME) == 0)  with  (BKE_vfont_is_builtin(vfont)).
- reduce some double promotions.
2012-08-03 22:12:57 +00:00
..
CMakeLists.txt remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
RAS_GLExtensionManager.cpp style cleanup: follow style guide for/with/if spacing 2012-03-24 07:52:14 +00:00
RAS_GLExtensionManager.h remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
RAS_ListRasterizer.cpp style cleanup: follow style guide for/with/if spacing 2012-03-24 07:52:14 +00:00
RAS_ListRasterizer.h style cleanup 2012-07-21 22:58:08 +00:00
RAS_OpenGLRasterizer.cpp code cleanup: 2012-08-03 22:12:57 +00:00
RAS_OpenGLRasterizer.h style cleanup 2012-07-21 22:58:08 +00:00
RAS_VAOpenGLRasterizer.cpp code cleanup: bge builds with clang without warnings / errors. 2012-06-29 09:16:59 +00:00
RAS_VAOpenGLRasterizer.h style cleanup 2012-07-21 22:58:08 +00:00
SConscript Code cleanup: remove source/kernel module, this wasn't really the kernel of 2011-05-06 20:18:42 +00:00