forked from bartvdbraak/blender
97881d06b2
For now disable using linked edit mesh in the meshdeform modifier. This is because editbmesh_get_derived_cage_and_final() might easily conflict with the thread which evaluates object which is in the edit mode for this mesh. We'll support this case once granular dependency graph is landed. |
||
---|---|---|
.. | ||
blender | ||
blenderplayer | ||
creator | ||
gameengine | ||
icons | ||
tests | ||
CMakeLists.txt | ||
SConscript |