blender/source
Sergey Sharybin 97881d06b2 Fix T39610: Shared mesh used for Mesh Deform causes crash
For now disable using linked edit mesh in the meshdeform modifier.

This is because editbmesh_get_derived_cage_and_final() might easily
conflict with the thread which evaluates object which is in the edit
mode for this mesh.

We'll support this case once granular dependency graph is landed.
2014-04-15 18:37:41 +06:00
..
blender Fix T39610: Shared mesh used for Mesh Deform causes crash 2014-04-15 18:37:41 +06:00
blenderplayer Add drag-resize to uiTemplatePreview (mat/tex/etc. preview widget). 2014-04-02 13:03:11 +02:00
creator Rename "BLI_cpu.h" to "BLI_system.h" and add to it BLI_getpid() helper. 2014-04-02 11:59:43 +02:00
gameengine Code cleanup: RAS_ILightObject is class, not a struct. 2014-04-12 20:12:07 +02:00
icons
tests Style cleanup: C & pep8 2014-04-15 13:11:48 +10:00
CMakeLists.txt remove WINDOWS checks in cmake, this variable isn't defined on windows and checks weren't needed. 2013-09-03 03:04:44 +00:00
SConscript