forked from bartvdbraak/blender
7bbf4b7831
- spelling - turns out we had tessellation spelt wrong all over. - use \directive for doxy (not @directive) - remove BLI_sparsemap.h - was from bmesh merge IIRC but entire file commented and not used.
92 lines
2.1 KiB
C++
92 lines
2.1 KiB
C++
/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file GPC_KeyboardDevice.h
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* \ingroup player
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*/
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#ifndef __GPC_KEYBOARDDEVICE_H__
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#define __GPC_KEYBOARDDEVICE_H__
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#ifdef WIN32
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#pragma warning (disable : 4786)
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#endif // WIN32
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#include "SCA_IInputDevice.h"
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#include <map>
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/**
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* System independent implementation of SCA_IInputDevice.
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* System dependent keyboard devices need only to inherit this class
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* and fill the m_reverseKeyTranslateTable key translation map.
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* \see SCA_IInputDevice
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*/
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class GPC_KeyboardDevice : public SCA_IInputDevice
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{
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protected:
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/**
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* This map converts system dependent keyboard codes into Ketsji codes.
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* System dependent keyboard codes are stored as ints.
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*/
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std::map<int, KX_EnumInputs> m_reverseKeyTranslateTable;
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short m_exitkey;
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public:
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bool m_hookesc;
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GPC_KeyboardDevice()
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: m_hookesc(false)
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{
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}
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virtual ~GPC_KeyboardDevice(void)
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{
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}
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virtual bool IsPressed(SCA_IInputDevice::KX_EnumInputs inputcode)
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{
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return false;
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}
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virtual void NextFrame();
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virtual KX_EnumInputs ToNative(int incode)
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{
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return m_reverseKeyTranslateTable[incode];
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}
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virtual bool ConvertEvent(int incode, int val);
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virtual void HookEscape();
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};
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#endif // _GPC_KEYBOARDDEVICE_H
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