forked from bartvdbraak/blender
a0ebfab4f3
Among code cleanups, this update includes a new flood-fill helper function for levelsets.
34 lines
1.2 KiB
C++
34 lines
1.2 KiB
C++
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// DO NOT EDIT !
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// This file is generated using the MantaFlow preprocessor (prep link).
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#include "levelset.h"
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namespace Manta {
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#ifdef _C_LevelsetGrid
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static const Pb::Register _R_11("LevelsetGrid", "LevelsetGrid", "Grid<Real>");
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template<> const char *Namify<LevelsetGrid>::S = "LevelsetGrid";
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static const Pb::Register _R_12("LevelsetGrid", "LevelsetGrid", LevelsetGrid::_W_0);
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static const Pb::Register _R_13("LevelsetGrid", "reinitMarching", LevelsetGrid::_W_1);
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static const Pb::Register _R_14("LevelsetGrid", "createMesh", LevelsetGrid::_W_2);
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static const Pb::Register _R_15("LevelsetGrid", "join", LevelsetGrid::_W_3);
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static const Pb::Register _R_16("LevelsetGrid", "subtract", LevelsetGrid::_W_4);
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static const Pb::Register _R_17("LevelsetGrid", "initFromFlags", LevelsetGrid::_W_5);
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static const Pb::Register _R_18("LevelsetGrid", "fillHoles", LevelsetGrid::_W_6);
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static const Pb::Register _R_19("LevelsetGrid", "floodFill", LevelsetGrid::_W_7);
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#endif
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extern "C" {
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void PbRegister_file_11()
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{
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KEEP_UNUSED(_R_11);
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KEEP_UNUSED(_R_12);
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KEEP_UNUSED(_R_13);
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KEEP_UNUSED(_R_14);
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KEEP_UNUSED(_R_15);
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KEEP_UNUSED(_R_16);
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KEEP_UNUSED(_R_17);
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KEEP_UNUSED(_R_18);
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KEEP_UNUSED(_R_19);
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}
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}
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} // namespace Manta
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