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William Reynish 7312e48ae4 UI: Extend context menu to check current selection
- This extends context menus, checking the selection in some cases
  to conditionally show operators.

- When nothing is selected, add, paste .. etc are added to the menu.

- Use columns when mixed mesh modes are used (vert/edge/face).

- Move armature naming operators into sub-menu.

See D4043
2018-12-18 08:12:11 +11:00
build_files Merge branch 'master' into blender2.8 2018-12-14 17:40:27 +01:00
doc Context: add objects_in_mode(_unique_data) 2018-12-17 17:55:18 +11:00
extern Merge branch 'master' into blender2.8 2018-12-04 16:35:16 +01:00
intern fix shader editor errors when showing world shader tree 2018-12-14 19:01:22 +01:00
release UI: Extend context menu to check current selection 2018-12-18 08:12:11 +11:00
source RNA: Add Mesh.count_selected_items() 2018-12-18 07:36:29 +11:00
tests BLI: New Edgehash and EdgeSet implementation 2018-12-13 11:21:31 +01:00
.arcconfig Arc: Use proper lacding branch 2018-04-24 12:26:37 +02:00
.editorconfig editorconfig: correct C/C++ using space 2018-06-19 07:48:12 +02:00
.gitignore Revert "Gitignore: Ignore diffs in all subdirs" 2018-07-31 13:03:48 -04:00
.gitmodules Point addons contrib to 2.8 branch 2018-10-23 09:41:12 +02:00
CMakeLists.txt Merge branch 'master' into blender2.8 2018-12-14 14:50:47 +01:00
COPYING == docs == 2010-10-13 14:44:22 +00:00
GNUmakefile Fix "make update" on macOS/Linux not updating addons to the blender2.8 branch. 2018-10-30 14:43:09 +01:00
make.bat Cleanup: trailing space cmake, make.bat 2018-06-17 20:18:09 +02:00