..
attribute.cpp
Cycles volume: fast empty space optimization by generating a tight mesh
2018-03-01 11:54:01 +01:00
attribute.h
Cycles volume: fast empty space optimization by generating a tight mesh
2018-03-01 11:54:01 +01:00
background.cpp
Cycles: option to make background visible through glass transparent.
2018-01-12 01:34:28 +01:00
background.h
Cycles: option to make background visible through glass transparent.
2018-01-12 01:34:28 +01:00
bake.cpp
Fix T53607: Cycles normal map baking problem when there is no bump.
2017-12-25 23:05:45 +01:00
bake.h
Cycles: antialias normal baking if the mesh has a bump map.
2017-11-07 22:35:12 +01:00
buffers.cpp
Cycles: Remove unneeded include statements
2018-01-19 15:19:45 +01:00
buffers.h
Cycles: Add per-tile render time debug pass
2017-11-17 16:40:24 +01:00
camera.cpp
Cycles: adaptive subdivision support for panoramic cameras.
2018-01-12 23:57:45 +01:00
camera.h
Code refactor: adjust camera update for easier code sharing with kernel.
2018-01-12 23:57:45 +01:00
CMakeLists.txt
Cycles volume: fast empty space optimization by generating a tight mesh
2018-03-01 11:54:01 +01:00
constant_fold.cpp
Fix missing return error introduced by last commit
2017-07-03 12:12:27 +02:00
constant_fold.h
Cycles: Make all #include statements relative to cycles source directory
2017-03-29 13:41:11 +02:00
curves.cpp
Cycles: Make all #include statements relative to cycles source directory
2017-03-29 13:41:11 +02:00
curves.h
Cycles: Make all #include statements relative to cycles source directory
2017-03-29 13:41:11 +02:00
film.cpp
Fix Cycles viewport render not updating when tweaking displacement shader.
2018-01-29 17:07:08 +01:00
film.h
Cycles: Implement denoising option for reducing noise in the rendered image
2017-05-07 14:40:58 +02:00
graph.cpp
Fix Cycles viewport render not updating when tweaking displacement shader.
2018-01-29 17:07:08 +01:00
graph.h
Code refactor: improve attribute handling for optional volume attributes.
2018-02-23 18:57:58 +01:00
image.cpp
Cycles volume: fast empty space optimization by generating a tight mesh
2018-03-01 11:54:01 +01:00
image.h
Cycles volume: fast empty space optimization by generating a tight mesh
2018-03-01 11:54:01 +01:00
integrator.cpp
Cycles: random walk subsurface scattering.
2018-02-09 19:58:33 +01:00
integrator.h
Cycles: remove option to disable transparent shadows globally.
2017-08-07 14:01:24 +02:00
light.cpp
Cycles: Make per-object random value output also work for Lamps
2017-11-14 04:17:54 +01:00
light.h
Cycles: Make per-object random value output also work for Lamps
2017-11-14 04:17:54 +01:00
mesh_displace.cpp
Code refactor: device memory cleanups, preparing for mapped host memory.
2017-11-05 15:22:04 +01:00
mesh_subdivision.cpp
Cycles: Make all #include statements relative to cycles source directory
2017-03-29 13:41:11 +02:00
mesh_volume.cpp
Cycles volume: fast empty space optimization by generating a tight mesh
2018-03-01 11:54:01 +01:00
mesh.cpp
Cycles volume: fast empty space optimization by generating a tight mesh
2018-03-01 11:54:01 +01:00
mesh.h
Cycles volume: fast empty space optimization by generating a tight mesh
2018-03-01 11:54:01 +01:00
nodes.cpp
Code cleanup: refactor Cycles image metadata retrieval to use a struct.
2018-02-27 23:42:30 +01:00
nodes.h
Cycles: add Principled Volume shader.
2018-02-23 18:57:58 +01:00
object.cpp
Code refactor: improve attribute handling for optional volume attributes.
2018-02-23 18:57:58 +01:00
object.h
Fix typo in struct name obejct to object.
2018-02-05 11:31:33 +02:00
osl.cpp
Code refactor: improve attribute handling for optional volume attributes.
2018-02-23 18:57:58 +01:00
osl.h
Code refactor: improve attribute handling for optional volume attributes.
2018-02-23 18:57:58 +01:00
particles.cpp
Cycles: restore Particle Info Index for now, keep it next to Random.
2018-02-14 21:45:57 +01:00
particles.h
Cycles: Make all #include statements relative to cycles source directory
2017-03-29 13:41:11 +02:00
scene.cpp
Cycles volume: fast empty space optimization by generating a tight mesh
2018-03-01 11:54:01 +01:00
scene.h
Cycles: Replace use_qbvh boolean flag with an enum-based property
2018-01-22 17:19:20 +01:00
session.cpp
Cycles: Replace __MAX_CLOSURE__ build option with runtime integrator variable
2017-11-09 01:04:06 -05:00
session.h
Cycles: disable progressive refine if denoising or save buffers is used.
2017-10-21 20:29:21 +02:00
shader.cpp
Code refactor: improve attribute handling for optional volume attributes.
2018-02-23 18:57:58 +01:00
shader.h
Code refactor: improve attribute handling for optional volume attributes.
2018-02-23 18:57:58 +01:00
sobol.cpp
Cycles: Remove unneeded include statements
2018-01-19 15:19:45 +01:00
sobol.h
Cycles: Make all #include statements relative to cycles source directory
2017-03-29 13:41:11 +02:00
svm.cpp
Code refactor: improve attribute handling for optional volume attributes.
2018-02-23 18:57:58 +01:00
svm.h
Code refactor: improve attribute handling for optional volume attributes.
2018-02-23 18:57:58 +01:00
tables.cpp
Cycles: Remove unneeded include statements
2018-01-19 15:19:45 +01:00
tables.h
Cycles: Make all #include statements relative to cycles source directory
2017-03-29 13:41:11 +02:00
tile.cpp
Fix issue with resumable rendering in recent changes.
2017-10-21 20:57:52 +02:00
tile.h
Cycles: disable progressive refine if denoising or save buffers is used.
2017-10-21 20:29:21 +02:00