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Ton Roosendaal 73da80e757 We're now doing final conversions... float exrs to dpx amd png. Found a
couple of bugs in the new float support in sequencer;

- when effects have float buffer input, the effect strip itself only got
  byte buffers assigned, which bypassed the float versions of effects
- the float version of cross effect used ints to fade... should be float
- tests if an effect should be recalculated didn't check for float yet
- display of float buffer in sequencer preview showed black when no
  byte rect was in imbuf

Peter; we need this urgent, so I commit now.. check if this is according
to how you thought floatbuffers to work? thanks!
2006-03-16 20:42:00 +00:00
bin/.blender ==Translations== 2006-02-12 18:07:45 +00:00
config ==SCons== 2006-03-16 19:16:26 +00:00
doc ==SCons== 2006-03-09 23:48:56 +00:00
extern restoring minimum debug build on msvc6 projects 2006-03-14 08:49:41 +00:00
intern mmap allocs now fall back on regular malloc when mmap fails. 2006-03-15 15:06:53 +00:00
po ==Translations== 2006-02-12 17:19:53 +00:00
projectfiles restoring minimum debug build on msvc6 projects 2006-03-14 08:49:41 +00:00
projectfiles_vc7 Radiance HDR image file includes 2005-11-21 19:16:52 +00:00
release Small updates to import images in win32. 2006-03-14 20:28:02 +00:00
source We're now doing final conversions... float exrs to dpx amd png. Found a 2006-03-16 20:42:00 +00:00
tools tweak SCons to use Split() to parse BF_DEBUG_FLAGS and BF_PROFILE_FLAGS 2006-03-14 18:28:47 +00:00
COPYING Biiig commit! Thanks to 2-3 weeks of cvs freeze... 2004-12-27 19:28:52 +00:00
Makefile Clean up for Makefiles: some of the directories were being printed 2005-04-09 22:40:34 +00:00
README Test commit, nothing to see here. 2004-08-24 02:51:07 +00:00
SConstruct ==SCons== 2006-03-10 20:47:34 +00:00

Welcome to the fun world of open source.

For instructions on building and installing Blender, please see the file named
INSTALL.


---------------------.Blanguages and the .blender directory---------------------

The .blender directory holds various data files for Blender.
In the 2.28a release those are the .Blanguages file containing a list of
translations, the translations themselves and a default ttf font.

Blender checks for the presence of this directory in several locations:
	- the current directory
	- your home directory
	- On OSX, the blender bundle is also checked 
	- On Windows, the installation dir is checked.

If you get a 'File ".Blanguages" not found' warning, try to copy the .blender
dir to one of these locations (your home directory being recommended).



-------------------------------------Links--------------------------------------

Getting Involved:
http://www.blender.org/docs/get_involved.html

Community:
http://www.blender3d.org/Community/

Main blender development site:
http://www.blender.org/

The Blender project homepage:
http://projects.blender.org/projects/bf-blender/

Documentation:
http://www.blender.org/modules.php?op=modload&name=documentation&file=index

Bug tracker:
http://projects.blender.org/tracker/?atid=125&group_id=9&func=browse

Feature request tracker:
http://projects.blender.org/tracker/?atid=128&group_id=9&func=browse