blender/source/gameengine/GamePlayer/ghost
2013-02-24 10:50:33 +00:00
..
CMakeLists.txt remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
GPG_Application.cpp fix for own commit r54806 with argument order and multisampling. 2013-02-24 10:50:33 +00:00
GPG_Application.h fix for own commit r54806 with argument order and multisampling. 2013-02-24 10:50:33 +00:00
GPG_Canvas.cpp Committing patch "[#27676] Change window size/resolution in realtime" by me. 2012-01-22 20:25:25 +00:00
GPG_Canvas.h code cleanup: check for msvc directly when using warning pragma's. 2012-10-15 02:15:07 +00:00
GPG_ghost.cpp GHOST/X11 - free memory allocated by XF86VidModeGetAllModeLines(), 2013-02-23 23:15:38 +00:00
GPG_KeyboardDevice.cpp style cleanup: bge, switch statements mostly. 2012-10-21 07:58:38 +00:00
GPG_KeyboardDevice.h code cleanup: check for msvc directly when using warning pragma's. 2012-10-15 02:15:07 +00:00
GPG_System.cpp code cleanup: float formatting was confusing in some cases - eg: (0.,0.,0.) 2012-04-11 08:15:13 +00:00
GPG_System.h code cleanup: make header defines more consistent, JOYSENSOR header guard had a typo too. 2012-10-09 13:36:42 +00:00
SConscript Added GPL header to sconscripts! 2012-12-17 08:01:43 +00:00