blender/release
Campbell Barton 74f2727a9e Adding a new script. heres the docstring.
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Render Billboard Script
This can texture a simple billboard mesh from any number of selected objects.

Renders objects in the selection to quad faces on the active mesh.

Usage
* Light your model or enable the shadless flag so it is visible
* Make a low poly mesh out of quads with 90d corners. (this will be you billboard mesh)
* Select the model and any lamps that light it
* Select the billboard mesh so that it is active
* Run this script, Adjust settings such as image size or oversampling.
* Select a place to save the PNG image.
* Once the script has finished running return to the 3d view by pressing Shift+F5
* To see the newly applied textures change the drawtype to 'Textured Solid'
2006-10-08 17:05:57 +00:00
..
beos-4.5-i386 Initial commit of the 'release' directory (splash screen/icon 2003-01-01 15:06:10 +00:00
beos-5.0-i386 Initial commit of the 'release' directory (splash screen/icon 2003-01-01 15:06:10 +00:00
datafiles * Proportional edit mode 'random' falloff 2006-09-25 05:15:19 +00:00
irix-6.2-mips - more binary file patching 2004-04-24 18:38:04 +00:00
plugins == Sequencer plugins == 2006-07-20 13:15:28 +00:00
scripts Adding a new script. heres the docstring. 2006-10-08 17:05:57 +00:00
text - release log 2.36 2004-12-21 16:19:36 +00:00
windows ==makefiles== 2006-04-05 00:15:19 +00:00
Makefile Solaris was still using compress for make release. 2006-08-03 10:48:20 +00:00
VERSION Bumped version to 2.42a for release target. 2006-07-23 15:09:42 +00:00