blender/release/scripts/presets/sss/apple.py
Campbell Barton 736a7b7a22 pep8 cleanup
2011-02-04 09:27:25 +00:00

6 lines
258 B
Python

import bpy
material = (bpy.context.material.active_node_material if bpy.context.material.active_node_material else bpy.context.material)
material.subsurface_scattering.radius = 11.605, 3.884, 1.754
material.subsurface_scattering.color = 0.430, 0.210, 0.168