blender/source
Sergey Sharybin 762a8baf05 Fix #30575: Text gets wrongly clipped when using accented letters
Clipping functions used for drawing weren't using stepping and always were assuming
letters are single byte encoded. Now they're using correct stepping.
2012-03-22 09:20:22 +00:00
..
blender Fix #30575: Text gets wrongly clipped when using accented letters 2012-03-22 09:20:22 +00:00
blenderplayer Fix blenderplayer utf8 cmake for MinGW (linking order matters for gcc) 2012-03-21 12:35:39 +00:00
creator bmesh docs: 2012-03-21 05:33:37 +00:00
darwin replace former applescript with an editable one 2011-10-19 19:15:35 +00:00
gameengine spelling cleanup: tesselate -> tessellate (last of these found) 2012-03-20 22:56:26 +00:00
icons
tests spelling cleanup 2012-03-18 07:38:51 +00:00
CMakeLists.txt remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
SConscript