forked from bartvdbraak/blender
63e40dbe0e
into account that some tools use normals for things other than display. Now we properly initialize vertex normals at flat faces too. Also fixed a normal refresh issue, and deduplicated CDDM/mesh normal calculation code. |
||
---|---|---|
.. | ||
blender | ||
blenderplayer | ||
creator | ||
darwin | ||
gameengine | ||
icons | ||
kernel | ||
tests | ||
CMakeLists.txt | ||
SConscript |