forked from bartvdbraak/blender
7730391d74
In the BGE you can't create a subclass with more than 1 argument like : "player = Player(owner, 10)" I have modified the py_base_new to check only the first argument of args tuple. Now we can do : class Player(types.KX_GameObject): def __init__(self, gameobj, life): print("create new player :", self, ", life :", life) player = Player(own, 50) |
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.. | ||
blender | ||
blenderplayer | ||
creator | ||
gameengine | ||
icons | ||
CMakeLists.txt | ||
SConscript |