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Campbell Barton 77bf273e1b fix [#33051] view selected (focus) bug
this was really a feature request!, previously the first cage vertex was used no matter what, but no the code checks to use the closest vertex to the original.
2012-11-05 10:43:52 +00:00
build_files Script to configure release build environment 2012-11-05 09:58:05 +00:00
doc BGE: This patch adds a character wrapper (similar to the already implemented vehicle wrapper) to control character physics options. Currently supported options are: 2012-11-04 20:56:02 +00:00
extern Camera Tracking: allow fallback to reprojection resection by user demand 2012-11-05 08:04:27 +00:00
intern Cycles: fix crash rendering textured objects in OpenCL 2012-11-05 08:05:24 +00:00
release Blender internal is using camera focal length when panorama rendering is used 2012-11-05 08:19:58 +00:00
source fix [#33051] view selected (focus) bug 2012-11-05 10:43:52 +00:00
CMakeLists.txt code cleanup: cmake - add missing headers, remove directories from source listing. 2012-11-03 15:49:38 +00:00
COPYING == docs == 2010-10-13 14:44:22 +00:00
GNUmakefile code cleanup: add check spelling osl 2012-10-17 01:53:29 +00:00
SConstruct remove LOD_Decimator (c++ decimator), now replaced by bmesh decimator. also remove CTR c++ classes that are no longer used. 2012-10-22 02:39:26 +00:00