blender/source/gameengine/Physics/Sumo/SConscript
Nathan Letwory 6eaaf2ce72 === SCons ===
* merge the recent scons changes from trunk, so this means that the same rules now apply:
  - scons-local available
  - platform default configs updated
  - check your user-config.py if you have made a full copy of default config

Note: BGE and blenderplayer still not working, but that is normal ;) (so turn them off!)
2008-11-07 19:21:52 +00:00

27 lines
623 B
Python

#!/usr/bin/python
Import ('env')
sumoenv = env.Clone()
sources = ['SumoPHYCallbackBridge.cpp',
'SumoPhysicsController.cpp',
'SumoPhysicsEnvironment.cpp',
'Fuzzics/src/SM_FhObject.cpp',
'Fuzzics/src/SM_Object.cpp',
'Fuzzics/src/SM_Scene.cpp',
'Fuzzics/src/SM_MotionState.cpp'
]
incs =['.',
'../common',
'Fuzzics/include',
'#/intern/moto/include'
]
incs += [sumoenv['BF_SOLID_INC']]
cflags = []
if env['OURPLATFORM']=='win32-vc':
cflags.append('/GR')
cflags.append('/O1')
env.BlenderLib ( 'bf_sumo', sources, incs, [], libtype=['game2','player'], priority=[40, 55] , compileflags=cflags)