blender/release/scripts
Matt Ebb 78aa924206 Change to the way brush/tool selection works, as discussed a while ago
Now, there are preset brushes made for each tool type (eg. for sculpt mode, Grab, 
Draw, Inflate, etc), and the recommended method for changing sculpt tools is to 
change between Brushes. The shortcut keys for changing between tools have 
now been changed to change between named brushes - the G key in sculpt 
mode now changes to any brush named 'Grab'.

The advantages of this are:
* Changing between brushes remembers the strength/size/texture etc settings for 
each brush. This means that for example, you can draw with a strong textured 
Clay brush, but then switch quickly to a weaker, untextured Smooth brush, 
without having to re-do your settings each time.
* You can now add your own custom shortcut keys to your own custom brushes - 
just add a keymap entry similar to the existing ones, that references your own 
custom brush names.

To bring over these new default brushes to an existing B.blend setup, just 
append them in from the new B.blend in svn.
2009-12-28 01:27:05 +00:00
..
io pep8 edits, removed MakeCursor.py and rna_array.py, not important to make pep8 2009-12-26 09:36:50 +00:00
modules Transfer Shape Key 2009-12-27 11:14:06 +00:00
op - loading missing files didnt give any warning 2009-12-27 23:29:34 +00:00
presets Two files missing in case conversion in r24816. 2009-11-23 17:27:00 +00:00
templates replace dynamic_menu.py with Menu classmethods much less complicated. 2009-12-25 22:16:19 +00:00
ui Change to the way brush/tool selection works, as discussed a while ago 2009-12-28 01:27:05 +00:00