blender/release/scripts/startup/bl_operators/console.py

135 lines
3.9 KiB
Python

# ##### BEGIN GPL LICENSE BLOCK #####
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ##### END GPL LICENSE BLOCK #####
# <pep8-80 compliant>
import bpy
from bpy.types import Operator
from bpy.props import StringProperty
def _lang_module_get(sc):
return __import__("console_" + sc.language,
# for python 3.3, maybe a bug???
level=0)
class ConsoleExec(Operator):
"""Execute the current console line as a python expression"""
bl_idname = "console.execute"
bl_label = "Console Execute"
def execute(self, context):
sc = context.space_data
module = _lang_module_get(sc)
execute = getattr(module, "execute", None)
if execute:
return execute(context)
else:
print("Error: bpy.ops.console.execute_%s - not found" %
sc.language)
return {'FINISHED'}
class ConsoleAutocomplete(Operator):
"""Evaluate the namespace up until the cursor and give a list of """ \
"""options or complete the name if there is only one"""
bl_idname = "console.autocomplete"
bl_label = "Console Autocomplete"
def execute(self, context):
sc = context.space_data
module = _lang_module_get(sc)
autocomplete = getattr(module, "autocomplete", None)
if autocomplete:
return autocomplete(context)
else:
print("Error: bpy.ops.console.autocomplete_%s - not found" %
sc.language)
return {'FINISHED'}
class ConsoleCopyAsScript(Operator):
"""Copy the console contents for use in a script"""
bl_idname = "console.copy_as_script"
bl_label = "Copy to Clipboard (as script)"
def execute(self, context):
sc = context.space_data
module = _lang_module_get(sc)
copy_as_script = getattr(module, "copy_as_script", None)
if copy_as_script:
return copy_as_script(context)
else:
print("Error: copy_as_script - not found for %r" %
sc.language)
return {'FINISHED'}
class ConsoleBanner(Operator):
"""Print a message when the terminal initializes"""
bl_idname = "console.banner"
bl_label = "Console Banner"
def execute(self, context):
sc = context.space_data
# default to python
if not sc.language:
sc.language = "python"
module = _lang_module_get(sc)
banner = getattr(module, "banner", None)
if banner:
return banner(context)
else:
print("Error: bpy.ops.console.banner_%s - not found" %
sc.language)
return {'FINISHED'}
class ConsoleLanguage(Operator):
"""Set the current language for this console"""
bl_idname = "console.language"
bl_label = "Console Language"
language = StringProperty(
name="Language",
maxlen=32,
)
def execute(self, context):
sc = context.space_data
# default to python
sc.language = self.language
bpy.ops.console.banner()
# insert a new blank line
bpy.ops.console.history_append(text="", current_character=0,
remove_duplicates=True)
return {'FINISHED'}